If you want to have even a slim chance of getting this anywhere, you not only need an idea or a model like tariqbroadnax said, but you need every detail planned out; everything from gameplay to graphics to how your engine is built internally needs to be carefully thought out beforehand, otherwise your progress will at some point come to a violent grinding stop, with you doing refactoring and engine work all day with no time left for actual progress and burning construction sites everywhere.
Believe me, I’ve started a project this way. Not having a clear plan that you can execute step by step will fuck you in the back real good with something as big and functionality-rich as a MMO.
That you even have to ask about whether you should start it as a singleplayer game and then convert it to multiplayer or build it as a multiplayer game from the start tells me that you are not yet capable of bringing a project this big anywhere near a playable state, you lack the experience to plan this out beforehand and this will kill your project and your motivation at some point (as some here have said already).
[quote]something simple like 2D mmorpg with up to 1k players
[/quote]
Heh.
[quote]if 10 out of 100 players(total amount) will buy monthly subscription
[/quote]
Oh nononooo
[quote]70% of them might download it (or even more if its targeted traffic).
[/quote]
Pffffftt
Take all of your estimates and divide them by something between 100 and 1000 
You better start with something simple, you have no idea what you’re getting into.
Or try building a MMO, it’ll be a good (and maybe painful) learning experience, idk.
And don’t let this discourage you, making games can be fun and nobody’s saying you shouldn’t do it. It’s just that, if all you did create yet were simple prototypes with some moving thingies on screen, that’s not the foundation on which you can realistically build an MMO. Especially if you still have a lot of game related technical stuff to learn (and you need lots of math, computer architecture and other technical knowledge to pull this off).
Just get going and do something, but don’t expect it to be overwhelming or something you can get hired for yet.