Thankx a lot guys…
I’ll certaintly take your points on board. Even though it might take a while as there are so many :o
A common point which I do agree needs to be addressed. It’s not about http calls. I’ve got a few sprite sheets which download quite quickly. What takes time is cutting out separate sprite images, setting transparency and preparing them… probably stupid and wasteful. I’ll have to come up with a different solution
[quote]Enemy planes also seemed to fire totally at random…
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Not totally but I take your point. There’s a min delay between shots and after that the likelyhood of a shot being fired grows with every iteration… I’ll try to make it a bit more predictable. Btw, there’re different types of enemies later in the game - many with no random behaviour at all (not all is bad and horrible )
[quote]Bombs don’t do anything or is it just me?
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That’s just you not reading the instructions. Bombs are for destroying ships!! And they appear from level 2 on…
[quote]the hidden mouse is really annoying…
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Ok guys, that’s the easiest thing of all to fix… will be sorted soon…
[quote]you need to give the player’s gun its own sound. i missed the distinction between my and their shots.
the explosion you use in the menu should have alpha transparency
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You’re right. I will improve that… In fact, I could go for a major overhaul of the main menu including the animation. I’ve never been too sure about it and your comments confirm my doubts
[quote]drumloop isn’t that pleasing after a while. It’s actually somewhat ok in a menu context, but it quickly gets tiring
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Don’t know what to say… Well, just go to options and turn the music/sounds off. I like it and as I’m hardly going to please everyone I might as well leave it as it is
Thanx for your feedback. It’s been most useful and given me a lot to think about …