10% of the 2005 IGF finalists are written in java

A little while ago the 2005 Independent Games Festival Finalists were announced. This is a a competition meant to “reward innovation in independent games”. All the games must be self-funded without any money from a publisher.

There were 20 games selected in 2 different categories. One game in each category is written in Java, which gives it 10% of the total. Pretty good thinks I. One more sign showing that java is making solid inroads into the indie game scene. I think this is where java has the best chance of progress, since new game devs don’t have a big investment in C++ stuff already.

Anyway, the 2 java games are War! Age of Imperialism and Lux (bias alert - Lux is my game ;D ). I don’t know how ‘innovative’ they are, since both are really computerized versions of boardgames. Still, I think it’s a good sign for java gaming.

Never entered my own games. I’m not sure they’re really “cool” enough to get into the top 10 :slight_smile:

Cas :slight_smile:

Well I honestly never expected to be chosen at all, I was really surprised. I think it would be worthwhile to submit Super Dudester next time around. It’s nice and polished with cool graphics and sound (some awards are for those).

It does cost $100. Sorta like gambling, you may lose it for nothing, but you have the chance to win back many times that.

[quote]Sorta like gambling, you may lose it for nothing, but you have the chance to win back many times that.
[/quote]
Plus the visibility it gives you…

Java is the future for gaming and this proves it!

Sorry I didn’t see this thread earlier. I love Lux! I played through the free limited time offer and the only reason I didn’t go ahead and buy it was that it was TOO addictive.

I’llll probably end up buying it eventually, just to show it off to people. Kudos on a beautifully executed game!