Sorry this took so long to get out - it was my understanding that someone else on the board was going to be posting these.
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Minutes of the Java.Net Board Meeting
February 25, 2004
-
Will meet a minimum of once per quarter
First Monday of the Calendar Quarter – 10 AM Pacific Time
April 5th, July 12th, Oct 4th -
Look into an informal get together at GDC and JavaOne. Query
forums for potential attendance. -
Public calls for community demos?
Chris M. is always asking the community for the latest and greatest Java
games. Would be better to have an on going page that Chris (and others)
could just go to. Community members can submit there games to the board.
The board will ensure the games run and post them to the site. Possibly
have a rating system for the community members to use as well.
*AI: Greg will create the page for this and announce it to the community -
Community wants to be more involved in CVS project administration.
- All CVS activity is controlled by CollabNet and they won’t give us
any control.
- All CVS activity is controlled by CollabNet and they won’t give us
-
Relationship between Sun’s Game Technologies Group and the Games Board
The GTG is a participating member. The board members that were voted in
by the community have the onus of driving the goals of the board and the
java.net games community as well. -
Community wants greater input on games-core projects.
What is the proper submission process for change?
The procedure is outlined in the Governance Guidelines found at:
http://games.dev.java.net/govern.html
If a project owner is felt not to be following these guidelines the
community members should inform the board. -
The EMail alias is dead. Many new project proposals are failing
simply because nobody is aware of them. Most people don’t subscribe
to the announce aliases as the forums are the preferred method of
communication for most members.
*AI DAN: Move project proposals and board announcements to the forums
and update all procedure docs to reflect this. -
The board needs to start thinking about the long term goals that the
board and games community wish to accomplish.