Making 2D RPG game
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0
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8283
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November 1, 2014
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OpenGL: Web Browser VS Desktop Applicaiotn
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3
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3576
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October 30, 2014
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OpenGL: Web Browser VS Desktop Applicaiotn
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0
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3573
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October 30, 2014
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Shadow mapping offset
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3
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2759
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October 27, 2014
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[LWJGL] Making The Camera Look At A Point
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0
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13970
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October 27, 2014
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glVertexPointer and glTexCoordPointer Parameters?(Fixed by Self)
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0
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8910
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October 19, 2014
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glVertexPointer and glTexCoordPointer Parameters?(Fixed by Self)
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0
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8923
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October 19, 2014
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Shadow mapping offset
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0
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2760
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October 18, 2014
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Draw Order and Scene Graphs
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4
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4846
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October 15, 2014
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Draw Order and Scene Graphs
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0
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4828
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October 15, 2014
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Temporal Subpixel Reconstruction Anti-Aliasing
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0
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75893
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October 13, 2014
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[solved][lwjgl] FBO stencil buffer not working on intel card
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1
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4815
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October 11, 2014
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[solved][lwjgl] FBO stencil buffer not working on intel card
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0
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4778
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October 10, 2014
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[solved] GLSL Link fails with no error on intel graphics
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5
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4078
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October 10, 2014
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[3D models] Why calculate tangents?
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2
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2840
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October 10, 2014
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[3D models] Why calculate tangents?
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0
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2557
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October 9, 2014
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[solved] GLSL Link fails with no error on intel graphics
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0
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4066
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October 9, 2014
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Opengl design...multiple viewports or just a single view port
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6
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4872
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October 8, 2014
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Opengl design...multiple viewports or just a single view port
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0
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4842
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October 7, 2014
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Rendering textures via VBO
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43
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24049
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October 5, 2014
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Rendering textures via VBO
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0
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23877
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October 5, 2014
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LWJGL 3; how's it getting along?
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0
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142522
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September 27, 2014
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[solved] [batching] How to transform drawing primitives
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4
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5325
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September 26, 2014
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Collision with ray picking problem.
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0
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39526
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September 25, 2014
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[solved] [batching] How to transform drawing primitives
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0
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5316
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September 24, 2014
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[LibGDX] Shader "camera"
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2
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15599
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September 19, 2014
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Water reflection - Skydome
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2
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7856
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September 14, 2014
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Water reflection - Skydome
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0
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7426
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September 14, 2014
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Shader blend modes - glCopyTexSubImage or FBO bind?
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5
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5483
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September 12, 2014
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Shader blend modes - glCopyTexSubImage or FBO bind?
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0
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5445
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September 10, 2014
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