Making 2D RPG game
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0
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8304
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November 1, 2014
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OpenGL: Web Browser VS Desktop Applicaiotn
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3
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3600
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October 30, 2014
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OpenGL: Web Browser VS Desktop Applicaiotn
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0
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3593
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October 30, 2014
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Shadow mapping offset
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3
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2787
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October 27, 2014
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[LWJGL] Making The Camera Look At A Point
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0
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13994
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October 27, 2014
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glVertexPointer and glTexCoordPointer Parameters?(Fixed by Self)
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0
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8931
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October 19, 2014
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glVertexPointer and glTexCoordPointer Parameters?(Fixed by Self)
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0
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8948
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October 19, 2014
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Shadow mapping offset
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0
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2786
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October 18, 2014
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Draw Order and Scene Graphs
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4
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4868
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October 15, 2014
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Draw Order and Scene Graphs
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0
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4848
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October 15, 2014
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Temporal Subpixel Reconstruction Anti-Aliasing
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0
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75965
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October 13, 2014
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[solved][lwjgl] FBO stencil buffer not working on intel card
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1
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4843
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October 11, 2014
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[solved][lwjgl] FBO stencil buffer not working on intel card
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0
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4808
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October 10, 2014
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[solved] GLSL Link fails with no error on intel graphics
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5
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4102
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October 10, 2014
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[3D models] Why calculate tangents?
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2
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2873
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October 10, 2014
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[3D models] Why calculate tangents?
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0
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2581
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October 9, 2014
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[solved] GLSL Link fails with no error on intel graphics
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0
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4089
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October 9, 2014
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Opengl design...multiple viewports or just a single view port
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6
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4896
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October 8, 2014
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Opengl design...multiple viewports or just a single view port
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0
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4867
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October 7, 2014
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Rendering textures via VBO
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43
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24107
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October 5, 2014
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Rendering textures via VBO
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0
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23902
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October 5, 2014
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LWJGL 3; how's it getting along?
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0
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142542
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September 27, 2014
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[solved] [batching] How to transform drawing primitives
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4
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5347
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September 26, 2014
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Collision with ray picking problem.
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0
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39547
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September 25, 2014
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[solved] [batching] How to transform drawing primitives
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0
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5336
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September 24, 2014
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[LibGDX] Shader "camera"
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2
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15626
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September 19, 2014
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Water reflection - Skydome
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2
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7933
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September 14, 2014
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Water reflection - Skydome
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0
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7447
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September 14, 2014
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Shader blend modes - glCopyTexSubImage or FBO bind?
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5
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5513
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September 12, 2014
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Shader blend modes - glCopyTexSubImage or FBO bind?
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0
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5489
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September 10, 2014
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