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Making 2D RPG game
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0
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8358
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November 1, 2014
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OpenGL: Web Browser VS Desktop Applicaiotn
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3
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3668
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October 30, 2014
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OpenGL: Web Browser VS Desktop Applicaiotn
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0
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3670
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October 30, 2014
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Shadow mapping offset
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3
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2862
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October 27, 2014
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[LWJGL] Making The Camera Look At A Point
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0
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14045
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October 27, 2014
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glVertexPointer and glTexCoordPointer Parameters?(Fixed by Self)
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0
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8998
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October 19, 2014
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glVertexPointer and glTexCoordPointer Parameters?(Fixed by Self)
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0
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9067
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October 19, 2014
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Shadow mapping offset
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0
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2848
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October 18, 2014
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Draw Order and Scene Graphs
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4
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4947
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October 15, 2014
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Draw Order and Scene Graphs
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0
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4904
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October 15, 2014
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Temporal Subpixel Reconstruction Anti-Aliasing
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0
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76090
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October 13, 2014
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[solved][lwjgl] FBO stencil buffer not working on intel card
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1
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4915
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October 11, 2014
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[solved][lwjgl] FBO stencil buffer not working on intel card
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0
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4888
|
October 10, 2014
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[solved] GLSL Link fails with no error on intel graphics
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5
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4191
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October 10, 2014
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[3D models] Why calculate tangents?
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2
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2968
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October 10, 2014
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[3D models] Why calculate tangents?
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0
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2645
|
October 9, 2014
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[solved] GLSL Link fails with no error on intel graphics
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0
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4141
|
October 9, 2014
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Opengl design...multiple viewports or just a single view port
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6
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4986
|
October 8, 2014
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Opengl design...multiple viewports or just a single view port
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0
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4926
|
October 7, 2014
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Rendering textures via VBO
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43
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24397
|
October 5, 2014
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Rendering textures via VBO
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0
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23960
|
October 5, 2014
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|
LWJGL 3; how's it getting along?
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0
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142610
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September 27, 2014
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[solved] [batching] How to transform drawing primitives
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4
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5422
|
September 26, 2014
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Collision with ray picking problem.
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0
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39603
|
September 25, 2014
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[solved] [batching] How to transform drawing primitives
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0
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5391
|
September 24, 2014
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[LibGDX] Shader "camera"
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2
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15734
|
September 19, 2014
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Water reflection - Skydome
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2
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8078
|
September 14, 2014
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Water reflection - Skydome
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0
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7498
|
September 14, 2014
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Shader blend modes - glCopyTexSubImage or FBO bind?
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5
|
5578
|
September 12, 2014
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Shader blend modes - glCopyTexSubImage or FBO bind?
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0
|
5550
|
September 10, 2014
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