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Software Textured Triangle Rasterization
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3
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1565
|
July 18, 2016
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Software Textured Triangle Rasterization
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0
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1424
|
July 17, 2016
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Scene2d TextButton square
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0
|
755
|
July 17, 2016
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Scene2d TextButton square
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0
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760
|
July 17, 2016
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Libgdx how to display monster name above their head
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0
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15609
|
July 17, 2016
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LibGDX + Ashley, Entity is stationary (Mostly)
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0
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6646
|
July 17, 2016
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[LWJGL] How to fix texture bleeding?
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16
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11364
|
July 13, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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1
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1069
|
July 11, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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0
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1107
|
July 11, 2016
|
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[LibGDX] Get the size of the Group
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4
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1973
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July 10, 2016
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Temporary ObjectOutputStream wrapping InputStream
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8
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4305
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July 10, 2016
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How to move one tile (Grid movement, like pokemon and zelda)
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8
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4810
|
July 10, 2016
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[LibGDX] Get the size of the Group
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0
|
1951
|
July 9, 2016
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JavaFX sound: no exceptions, but no sound?
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5
|
3588
|
July 9, 2016
|
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getters and setters vs public vars
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0
|
17966
|
July 9, 2016
|
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[LibGdx] Best way to store/get textures for rendering ?
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8
|
5907
|
July 8, 2016
|
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JavaFX sound: no exceptions, but no sound?
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0
|
2658
|
July 8, 2016
|
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Vectors and Limitting Velocity
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3
|
2303
|
July 8, 2016
|
|
Temporary ObjectOutputStream wrapping InputStream
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0
|
4346
|
July 6, 2016
|
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[LibGdx] Best way to store/get textures for rendering ?
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0
|
5040
|
July 6, 2016
|
|
[Libgdx] Rendering TiledMap wrong
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5
|
3341
|
July 6, 2016
|
|
[LWJGL] How to fix texture bleeding?
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0
|
10738
|
July 6, 2016
|
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Fast color manipulation
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21
|
12834
|
July 6, 2016
|
|
[Libgdx] TiledMap UnitScale Map goes to small
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1
|
1151
|
July 4, 2016
|
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[Libgdx] TiledMap UnitScale Map goes to small
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0
|
1138
|
July 4, 2016
|
|
Fast color manipulation
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0
|
12603
|
July 4, 2016
|
|
Line of sight
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4
|
3648
|
July 3, 2016
|
|
Vectors and Limitting Velocity
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0
|
2300
|
July 3, 2016
|
|
Implementing Extensions
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10
|
6598
|
July 2, 2016
|
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Line of sight
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0
|
3628
|
July 1, 2016
|