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Software Textured Triangle Rasterization
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3
|
1627
|
July 18, 2016
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Software Textured Triangle Rasterization
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0
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1475
|
July 17, 2016
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Scene2d TextButton square
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0
|
810
|
July 17, 2016
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Scene2d TextButton square
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0
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796
|
July 17, 2016
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Libgdx how to display monster name above their head
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0
|
15670
|
July 17, 2016
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LibGDX + Ashley, Entity is stationary (Mostly)
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0
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6714
|
July 17, 2016
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[LWJGL] How to fix texture bleeding?
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16
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12097
|
July 13, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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1
|
1142
|
July 11, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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0
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1179
|
July 11, 2016
|
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[LibGDX] Get the size of the Group
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4
|
2034
|
July 10, 2016
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Temporary ObjectOutputStream wrapping InputStream
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8
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4370
|
July 10, 2016
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How to move one tile (Grid movement, like pokemon and zelda)
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8
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4901
|
July 10, 2016
|
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[LibGDX] Get the size of the Group
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0
|
1984
|
July 9, 2016
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JavaFX sound: no exceptions, but no sound?
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5
|
3797
|
July 9, 2016
|
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getters and setters vs public vars
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0
|
18032
|
July 9, 2016
|
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[LibGdx] Best way to store/get textures for rendering ?
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8
|
6279
|
July 8, 2016
|
|
JavaFX sound: no exceptions, but no sound?
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0
|
2708
|
July 8, 2016
|
|
Vectors and Limitting Velocity
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|
3
|
2377
|
July 8, 2016
|
|
Temporary ObjectOutputStream wrapping InputStream
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0
|
4406
|
July 6, 2016
|
|
[LibGdx] Best way to store/get textures for rendering ?
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0
|
5097
|
July 6, 2016
|
|
[Libgdx] Rendering TiledMap wrong
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5
|
3401
|
July 6, 2016
|
|
[LWJGL] How to fix texture bleeding?
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0
|
10821
|
July 6, 2016
|
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Fast color manipulation
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|
21
|
13017
|
July 6, 2016
|
|
[Libgdx] TiledMap UnitScale Map goes to small
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1
|
1182
|
July 4, 2016
|
|
[Libgdx] TiledMap UnitScale Map goes to small
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|
0
|
1168
|
July 4, 2016
|
|
Fast color manipulation
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0
|
12656
|
July 4, 2016
|
|
Line of sight
|
|
4
|
3698
|
July 3, 2016
|
|
Vectors and Limitting Velocity
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0
|
2360
|
July 3, 2016
|
|
Implementing Extensions
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10
|
6653
|
July 2, 2016
|
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Line of sight
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0
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3669
|
July 1, 2016
|