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Software Textured Triangle Rasterization
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3
|
1597
|
July 18, 2016
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Software Textured Triangle Rasterization
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0
|
1450
|
July 17, 2016
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Scene2d TextButton square
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0
|
779
|
July 17, 2016
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Scene2d TextButton square
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0
|
782
|
July 17, 2016
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Libgdx how to display monster name above their head
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0
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15650
|
July 17, 2016
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|
LibGDX + Ashley, Entity is stationary (Mostly)
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0
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6687
|
July 17, 2016
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[LWJGL] How to fix texture bleeding?
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16
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11683
|
July 13, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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1
|
1116
|
July 11, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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0
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1148
|
July 11, 2016
|
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[LibGDX] Get the size of the Group
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4
|
2009
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July 10, 2016
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Temporary ObjectOutputStream wrapping InputStream
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8
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4330
|
July 10, 2016
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How to move one tile (Grid movement, like pokemon and zelda)
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8
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4869
|
July 10, 2016
|
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[LibGDX] Get the size of the Group
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0
|
1970
|
July 9, 2016
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JavaFX sound: no exceptions, but no sound?
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5
|
3718
|
July 9, 2016
|
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getters and setters vs public vars
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0
|
18006
|
July 9, 2016
|
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[LibGdx] Best way to store/get textures for rendering ?
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8
|
6129
|
July 8, 2016
|
|
JavaFX sound: no exceptions, but no sound?
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0
|
2688
|
July 8, 2016
|
|
Vectors and Limitting Velocity
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|
3
|
2329
|
July 8, 2016
|
|
Temporary ObjectOutputStream wrapping InputStream
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0
|
4370
|
July 6, 2016
|
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[LibGdx] Best way to store/get textures for rendering ?
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0
|
5065
|
July 6, 2016
|
|
[Libgdx] Rendering TiledMap wrong
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5
|
3366
|
July 6, 2016
|
|
[LWJGL] How to fix texture bleeding?
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0
|
10780
|
July 6, 2016
|
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Fast color manipulation
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|
21
|
12925
|
July 6, 2016
|
|
[Libgdx] TiledMap UnitScale Map goes to small
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1
|
1168
|
July 4, 2016
|
|
[Libgdx] TiledMap UnitScale Map goes to small
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0
|
1153
|
July 4, 2016
|
|
Fast color manipulation
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|
0
|
12628
|
July 4, 2016
|
|
Line of sight
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|
4
|
3672
|
July 3, 2016
|
|
Vectors and Limitting Velocity
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0
|
2325
|
July 3, 2016
|
|
Implementing Extensions
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10
|
6624
|
July 2, 2016
|
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Line of sight
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0
|
3648
|
July 1, 2016
|