Software Textured Triangle Rasterization
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3
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1515
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July 18, 2016
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Software Textured Triangle Rasterization
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0
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1392
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July 17, 2016
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Scene2d TextButton square
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0
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728
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July 17, 2016
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Scene2d TextButton square
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0
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731
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July 17, 2016
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Libgdx how to display monster name above their head
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0
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15550
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July 17, 2016
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LibGDX + Ashley, Entity is stationary (Mostly)
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0
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6613
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July 17, 2016
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[LWJGL] How to fix texture bleeding?
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16
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11132
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July 13, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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1
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1044
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July 11, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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0
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1080
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July 11, 2016
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[LibGDX] Get the size of the Group
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4
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1953
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July 10, 2016
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Temporary ObjectOutputStream wrapping InputStream
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8
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4279
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July 10, 2016
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How to move one tile (Grid movement, like pokemon and zelda)
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8
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4772
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July 10, 2016
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[LibGDX] Get the size of the Group
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0
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1932
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July 9, 2016
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JavaFX sound: no exceptions, but no sound?
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5
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3474
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July 9, 2016
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getters and setters vs public vars
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0
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17938
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July 9, 2016
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[LibGdx] Best way to store/get textures for rendering ?
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8
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5770
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July 8, 2016
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JavaFX sound: no exceptions, but no sound?
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0
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2631
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July 8, 2016
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Vectors and Limitting Velocity
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3
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2275
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July 8, 2016
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Temporary ObjectOutputStream wrapping InputStream
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0
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4295
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July 6, 2016
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[LibGdx] Best way to store/get textures for rendering ?
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0
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5005
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July 6, 2016
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[Libgdx] Rendering TiledMap wrong
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5
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3309
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July 6, 2016
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[LWJGL] How to fix texture bleeding?
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0
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10688
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July 6, 2016
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Fast color manipulation
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21
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12754
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July 6, 2016
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[Libgdx] TiledMap UnitScale Map goes to small
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1
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1132
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July 4, 2016
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[Libgdx] TiledMap UnitScale Map goes to small
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0
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1121
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July 4, 2016
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Fast color manipulation
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0
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12575
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July 4, 2016
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Line of sight
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4
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3622
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July 3, 2016
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Vectors and Limitting Velocity
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0
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2274
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July 3, 2016
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Implementing Extensions
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10
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6574
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July 2, 2016
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Line of sight
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0
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3606
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July 1, 2016
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