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Software Textured Triangle Rasterization
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3
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1587
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July 18, 2016
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Software Textured Triangle Rasterization
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0
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1443
|
July 17, 2016
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Scene2d TextButton square
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0
|
774
|
July 17, 2016
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Scene2d TextButton square
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0
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776
|
July 17, 2016
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Libgdx how to display monster name above their head
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0
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15632
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July 17, 2016
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LibGDX + Ashley, Entity is stationary (Mostly)
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0
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6680
|
July 17, 2016
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[LWJGL] How to fix texture bleeding?
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16
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11561
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July 13, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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1
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1110
|
July 11, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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0
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1141
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July 11, 2016
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[LibGDX] Get the size of the Group
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4
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1992
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July 10, 2016
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Temporary ObjectOutputStream wrapping InputStream
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8
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4324
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July 10, 2016
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How to move one tile (Grid movement, like pokemon and zelda)
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8
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4838
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July 10, 2016
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[LibGDX] Get the size of the Group
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0
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1967
|
July 9, 2016
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JavaFX sound: no exceptions, but no sound?
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5
|
3676
|
July 9, 2016
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getters and setters vs public vars
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0
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17993
|
July 9, 2016
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[LibGdx] Best way to store/get textures for rendering ?
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8
|
6024
|
July 8, 2016
|
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JavaFX sound: no exceptions, but no sound?
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0
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2678
|
July 8, 2016
|
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Vectors and Limitting Velocity
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3
|
2322
|
July 8, 2016
|
|
Temporary ObjectOutputStream wrapping InputStream
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0
|
4363
|
July 6, 2016
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[LibGdx] Best way to store/get textures for rendering ?
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0
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5059
|
July 6, 2016
|
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[Libgdx] Rendering TiledMap wrong
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5
|
3361
|
July 6, 2016
|
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[LWJGL] How to fix texture bleeding?
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0
|
10770
|
July 6, 2016
|
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Fast color manipulation
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21
|
12897
|
July 6, 2016
|
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[Libgdx] TiledMap UnitScale Map goes to small
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1
|
1165
|
July 4, 2016
|
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[Libgdx] TiledMap UnitScale Map goes to small
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0
|
1151
|
July 4, 2016
|
|
Fast color manipulation
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0
|
12622
|
July 4, 2016
|
|
Line of sight
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4
|
3667
|
July 3, 2016
|
|
Vectors and Limitting Velocity
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0
|
2319
|
July 3, 2016
|
|
Implementing Extensions
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10
|
6617
|
July 2, 2016
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Line of sight
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0
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3644
|
July 1, 2016
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