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Software Textured Triangle Rasterization
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3
|
1575
|
July 18, 2016
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Software Textured Triangle Rasterization
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0
|
1433
|
July 17, 2016
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Scene2d TextButton square
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0
|
763
|
July 17, 2016
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Scene2d TextButton square
|
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0
|
767
|
July 17, 2016
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Libgdx how to display monster name above their head
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0
|
15620
|
July 17, 2016
|
|
LibGDX + Ashley, Entity is stationary (Mostly)
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0
|
6659
|
July 17, 2016
|
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[LWJGL] How to fix texture bleeding?
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16
|
11456
|
July 13, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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1
|
1082
|
July 11, 2016
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Trouble converting 2d mouse coordinate into 3d ray.
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0
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1123
|
July 11, 2016
|
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[LibGDX] Get the size of the Group
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4
|
1979
|
July 10, 2016
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Temporary ObjectOutputStream wrapping InputStream
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8
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4313
|
July 10, 2016
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How to move one tile (Grid movement, like pokemon and zelda)
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8
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4822
|
July 10, 2016
|
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[LibGDX] Get the size of the Group
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0
|
1958
|
July 9, 2016
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JavaFX sound: no exceptions, but no sound?
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5
|
3630
|
July 9, 2016
|
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getters and setters vs public vars
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0
|
17975
|
July 9, 2016
|
|
[LibGdx] Best way to store/get textures for rendering ?
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8
|
5945
|
July 8, 2016
|
|
JavaFX sound: no exceptions, but no sound?
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0
|
2666
|
July 8, 2016
|
|
Vectors and Limitting Velocity
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|
3
|
2311
|
July 8, 2016
|
|
Temporary ObjectOutputStream wrapping InputStream
|
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0
|
4354
|
July 6, 2016
|
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[LibGdx] Best way to store/get textures for rendering ?
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0
|
5048
|
July 6, 2016
|
|
[Libgdx] Rendering TiledMap wrong
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5
|
3350
|
July 6, 2016
|
|
[LWJGL] How to fix texture bleeding?
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0
|
10753
|
July 6, 2016
|
|
Fast color manipulation
|
|
21
|
12860
|
July 6, 2016
|
|
[Libgdx] TiledMap UnitScale Map goes to small
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1
|
1156
|
July 4, 2016
|
|
[Libgdx] TiledMap UnitScale Map goes to small
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|
0
|
1142
|
July 4, 2016
|
|
Fast color manipulation
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|
0
|
12611
|
July 4, 2016
|
|
Line of sight
|
|
4
|
3658
|
July 3, 2016
|
|
Vectors and Limitting Velocity
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|
0
|
2309
|
July 3, 2016
|
|
Implementing Extensions
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10
|
6607
|
July 2, 2016
|
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Line of sight
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0
|
3635
|
July 1, 2016
|