Time to multithread?
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|
15
|
5226
|
March 16, 2014
|
I am currently studying VBOs VAOs. (Q)uestion about instance copies.
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9
|
2787
|
March 16, 2014
|
[LibGDX] Collision with decals
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0
|
1338
|
March 16, 2014
|
[LibGDX] Collision with decals
|
|
0
|
1430
|
March 16, 2014
|
I am currently studying VBOs VAOs. (Q)uestion about instance copies.
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0
|
2862
|
March 15, 2014
|
[LIBGDX][SOLVED] scene2d minimap
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10
|
6381
|
March 15, 2014
|
Does using a library still expand one's abilities in general game-development?
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0
|
3704
|
March 15, 2014
|
Time to multithread?
|
|
0
|
5196
|
March 15, 2014
|
Making a lwjgl application executable by "Double clicking"
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7
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2637
|
March 15, 2014
|
Game development with Swing: Using threads.
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0
|
5831
|
March 15, 2014
|
Matrix not working in shader
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9
|
2630
|
March 15, 2014
|
Making a lwjgl application executable by "Double clicking"
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0
|
2653
|
March 15, 2014
|
Which is the better way to render ?
|
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10
|
2686
|
March 15, 2014
|
Designing an "interaction" system for tile game
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0
|
964
|
March 14, 2014
|
Designing an "interaction" system for tile game
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0
|
999
|
March 14, 2014
|
Matrix not working in shader
|
|
0
|
2584
|
March 14, 2014
|
Difference between these 2 ways of rendering
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8
|
2294
|
March 14, 2014
|
Which is the better way to render ?
|
|
0
|
2739
|
March 14, 2014
|
Done with "core" Java , but now...
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|
0
|
7436
|
March 14, 2014
|
Difference between these 2 ways of rendering
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|
0
|
2205
|
March 14, 2014
|
[JOGL] How to set up a pretty basic game loop WITHOUT having to use any Animator
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15
|
8663
|
March 14, 2014
|
Interesting problem I've run into with my particle cleanup. (WARNING:HUGE GIFS!)
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0
|
6865
|
March 14, 2014
|
API Programming in Java?
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3
|
1675
|
March 14, 2014
|
[LibGDX] Trouble with multiple table layouts
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|
0
|
8182
|
March 14, 2014
|
API Programming in Java?
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|
0
|
1565
|
March 13, 2014
|
[LibGDX] How to render a image parabolically
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|
3
|
2409
|
March 13, 2014
|
Managing your Android app keystore
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|
3
|
1924
|
March 13, 2014
|
Managing your Android app keystore
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|
0
|
1859
|
March 13, 2014
|
[LibGDX] How to render a image parabolically
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|
0
|
2305
|
March 12, 2014
|
Inquiry about attribute locations in glsl
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5
|
1793
|
March 12, 2014
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