Game loop taking around 30% of CPU
|
|
0
|
5192
|
July 17, 2013
|
Drawing a texture and a Quad.
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|
4
|
2709
|
July 11, 2013
|
Drawing a texture and a Quad.
|
|
0
|
2740
|
July 11, 2013
|
2D Game's Possibilities?
|
|
21
|
19560
|
July 11, 2013
|
Fake 3d effect?
|
|
23
|
22374
|
June 29, 2013
|
Constant Animation Speeds
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|
5
|
4839
|
June 29, 2013
|
Tile Based Map Parallax Scrolling
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|
2
|
4638
|
June 29, 2013
|
Tile Based Map Parallax Scrolling
|
|
0
|
4681
|
June 28, 2013
|
Stretch Fullscreen?
|
|
22
|
17995
|
June 23, 2013
|
Stretch Fullscreen?
|
|
0
|
17134
|
June 23, 2013
|
Active rendering and GUI components
|
|
9
|
6181
|
June 20, 2013
|
Active rendering and GUI components
|
|
0
|
6041
|
June 20, 2013
|
Slick2D, calling AppGameContainer.start() two times?
|
|
0
|
4510
|
June 10, 2013
|
Slick2D, calling AppGameContainer.start() two times?
|
|
0
|
4479
|
June 10, 2013
|
choosing a Java 2D Frame work
|
|
9
|
5110
|
June 5, 2013
|
2D Game's Possibilities?
|
|
0
|
19445
|
June 5, 2013
|
choosing a Java 2D Frame work
|
|
0
|
5017
|
June 5, 2013
|
Java 7 runs slower ?
|
|
7
|
5909
|
May 27, 2013
|
Java 7 runs slower ?
|
|
0
|
5949
|
May 24, 2013
|
Constant Animation Speeds
|
|
0
|
4659
|
May 22, 2013
|
build mario style background with collision detection
|
|
2
|
4085
|
May 18, 2013
|
build mario style background with collision detection
|
|
0
|
4026
|
May 18, 2013
|
Slick Text in LWJGL
|
|
2
|
6135
|
May 9, 2013
|
Slick Text in LWJGL
|
|
0
|
6068
|
May 9, 2013
|
2D scene graph
|
|
9
|
9902
|
May 4, 2013
|
2D scene graph
|
|
0
|
9794
|
May 4, 2013
|
slick2d animation. probably a simple error.[solved]
|
|
1
|
3243
|
April 28, 2013
|
Slick2D, play sound at location
|
|
7
|
7360
|
April 11, 2013
|
Translating XNA method to Slick2D
|
|
3
|
2541
|
April 4, 2013
|
Ray Tracing Distortion
|
|
3
|
3696
|
April 3, 2013
|