Game loop taking around 30% of CPU
|
|
0
|
5265
|
July 17, 2013
|
Drawing a texture and a Quad.
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|
4
|
2753
|
July 11, 2013
|
Drawing a texture and a Quad.
|
|
0
|
2785
|
July 11, 2013
|
2D Game's Possibilities?
|
|
21
|
19683
|
July 11, 2013
|
Fake 3d effect?
|
|
23
|
22513
|
June 29, 2013
|
Constant Animation Speeds
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|
5
|
4904
|
June 29, 2013
|
Tile Based Map Parallax Scrolling
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|
2
|
4681
|
June 29, 2013
|
Tile Based Map Parallax Scrolling
|
|
0
|
4722
|
June 28, 2013
|
Stretch Fullscreen?
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|
22
|
18309
|
June 23, 2013
|
Stretch Fullscreen?
|
|
0
|
17163
|
June 23, 2013
|
Active rendering and GUI components
|
|
9
|
6285
|
June 20, 2013
|
Active rendering and GUI components
|
|
0
|
6084
|
June 20, 2013
|
Slick2D, calling AppGameContainer.start() two times?
|
|
0
|
4547
|
June 10, 2013
|
Slick2D, calling AppGameContainer.start() two times?
|
|
0
|
4522
|
June 10, 2013
|
choosing a Java 2D Frame work
|
|
9
|
5148
|
June 5, 2013
|
2D Game's Possibilities?
|
|
0
|
19478
|
June 5, 2013
|
choosing a Java 2D Frame work
|
|
0
|
5054
|
June 5, 2013
|
Java 7 runs slower ?
|
|
7
|
5949
|
May 27, 2013
|
Java 7 runs slower ?
|
|
0
|
5986
|
May 24, 2013
|
Constant Animation Speeds
|
|
0
|
4700
|
May 22, 2013
|
build mario style background with collision detection
|
|
2
|
4120
|
May 18, 2013
|
build mario style background with collision detection
|
|
0
|
4059
|
May 18, 2013
|
Slick Text in LWJGL
|
|
2
|
6178
|
May 9, 2013
|
Slick Text in LWJGL
|
|
0
|
6098
|
May 9, 2013
|
2D scene graph
|
|
9
|
9944
|
May 4, 2013
|
2D scene graph
|
|
0
|
9826
|
May 4, 2013
|
slick2d animation. probably a simple error.[solved]
|
|
1
|
3287
|
April 28, 2013
|
Slick2D, play sound at location
|
|
7
|
7443
|
April 11, 2013
|
Translating XNA method to Slick2D
|
|
3
|
2591
|
April 4, 2013
|
Ray Tracing Distortion
|
|
3
|
3729
|
April 3, 2013
|