Game loop taking around 30% of CPU
|
|
0
|
5312
|
July 17, 2013
|
Drawing a texture and a Quad.
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|
4
|
2776
|
July 11, 2013
|
Drawing a texture and a Quad.
|
|
0
|
2808
|
July 11, 2013
|
2D Game's Possibilities?
|
|
21
|
19727
|
July 11, 2013
|
Fake 3d effect?
|
|
23
|
22587
|
June 29, 2013
|
Constant Animation Speeds
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|
5
|
4943
|
June 29, 2013
|
Tile Based Map Parallax Scrolling
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|
2
|
4707
|
June 29, 2013
|
Tile Based Map Parallax Scrolling
|
|
0
|
4744
|
June 28, 2013
|
Stretch Fullscreen?
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|
22
|
18510
|
June 23, 2013
|
Stretch Fullscreen?
|
|
0
|
17185
|
June 23, 2013
|
Active rendering and GUI components
|
|
9
|
6305
|
June 20, 2013
|
Active rendering and GUI components
|
|
0
|
6106
|
June 20, 2013
|
Slick2D, calling AppGameContainer.start() two times?
|
|
0
|
4562
|
June 10, 2013
|
Slick2D, calling AppGameContainer.start() two times?
|
|
0
|
4544
|
June 10, 2013
|
choosing a Java 2D Frame work
|
|
9
|
5168
|
June 5, 2013
|
2D Game's Possibilities?
|
|
0
|
19499
|
June 5, 2013
|
choosing a Java 2D Frame work
|
|
0
|
5071
|
June 5, 2013
|
Java 7 runs slower ?
|
|
7
|
5968
|
May 27, 2013
|
Java 7 runs slower ?
|
|
0
|
6004
|
May 24, 2013
|
Constant Animation Speeds
|
|
0
|
4718
|
May 22, 2013
|
build mario style background with collision detection
|
|
2
|
4141
|
May 18, 2013
|
build mario style background with collision detection
|
|
0
|
4077
|
May 18, 2013
|
Slick Text in LWJGL
|
|
2
|
6196
|
May 9, 2013
|
Slick Text in LWJGL
|
|
0
|
6116
|
May 9, 2013
|
2D scene graph
|
|
9
|
9966
|
May 4, 2013
|
2D scene graph
|
|
0
|
9847
|
May 4, 2013
|
slick2d animation. probably a simple error.[solved]
|
|
1
|
3308
|
April 28, 2013
|
Slick2D, play sound at location
|
|
7
|
7481
|
April 11, 2013
|
Translating XNA method to Slick2D
|
|
3
|
2614
|
April 4, 2013
|
Ray Tracing Distortion
|
|
3
|
3751
|
April 3, 2013
|