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Generating "True" 2D Perlin Noise
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|
23
|
60517
|
December 31, 2013
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|
Generating "True" 2D Perlin Noise
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0
|
60104
|
December 30, 2013
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|
Simulator Mechanics
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|
1
|
2664
|
December 29, 2013
|
|
How to generate Perlin Noise in Java?
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27
|
24875
|
December 28, 2013
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A* AStar Algorithm follow path
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3
|
2561
|
December 28, 2013
|
|
A* AStar Algorithm follow path
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|
0
|
2564
|
December 28, 2013
|
|
Fast particles system using VBO
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|
9
|
6497
|
December 27, 2013
|
|
Fast particles system using VBO
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0
|
6327
|
December 26, 2013
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|
3D Camera with modern OpenGL
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3
|
6183
|
December 25, 2013
|
|
Simulator Mechanics
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|
0
|
2697
|
December 24, 2013
|
|
Perlin Noise (Infinite) Biomes?
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|
6
|
6330
|
December 23, 2013
|
|
3D Camera with modern OpenGL
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|
0
|
6064
|
December 23, 2013
|
|
Perlin Noise (Infinite) Biomes?
|
|
0
|
5142
|
December 23, 2013
|
|
How to generate Perlin Noise in Java?
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|
0
|
21553
|
December 23, 2013
|
|
Why batch?
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|
12
|
8622
|
December 21, 2013
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Generating a circle.
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2
|
2012
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December 21, 2013
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Generating a circle.
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|
0
|
2042
|
December 21, 2013
|
|
Bit of Syntax Confusion
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|
5
|
3215
|
December 20, 2013
|
|
Bit of Syntax Confusion
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|
0
|
3195
|
December 19, 2013
|
|
Executing user typed code
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|
4
|
3110
|
December 17, 2013
|
|
Executing user typed code
|
|
0
|
3026
|
December 17, 2013
|
|
OpenGL Low-poly Fluid?
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|
4
|
7813
|
December 13, 2013
|
|
Which is faster: large pre-scaled images or small scaled images
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|
6
|
3703
|
December 13, 2013
|
|
OpenGL Low-poly Fluid?
|
|
0
|
7603
|
December 13, 2013
|
|
Which is faster: large pre-scaled images or small scaled images
|
|
0
|
3697
|
December 12, 2013
|
|
plane intersection
|
|
10
|
8841
|
December 9, 2013
|
|
plane intersection
|
|
0
|
8760
|
December 7, 2013
|
|
Fading in and out music in libgdx
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|
3
|
7883
|
December 7, 2013
|
|
Transitioning from Main Menu to entirely different games
|
|
3
|
2418
|
December 6, 2013
|
|
Why batch?
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|
0
|
8606
|
December 6, 2013
|