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Generating "True" 2D Perlin Noise
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23
|
60955
|
December 31, 2013
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Generating "True" 2D Perlin Noise
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0
|
60159
|
December 30, 2013
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Simulator Mechanics
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|
1
|
2711
|
December 29, 2013
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How to generate Perlin Noise in Java?
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27
|
25616
|
December 28, 2013
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A* AStar Algorithm follow path
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3
|
2609
|
December 28, 2013
|
|
A* AStar Algorithm follow path
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0
|
2607
|
December 28, 2013
|
|
Fast particles system using VBO
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|
9
|
6611
|
December 27, 2013
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|
Fast particles system using VBO
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0
|
6378
|
December 26, 2013
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|
3D Camera with modern OpenGL
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3
|
6238
|
December 25, 2013
|
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Simulator Mechanics
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|
0
|
2744
|
December 24, 2013
|
|
Perlin Noise (Infinite) Biomes?
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|
6
|
6518
|
December 23, 2013
|
|
3D Camera with modern OpenGL
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|
0
|
6107
|
December 23, 2013
|
|
Perlin Noise (Infinite) Biomes?
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|
0
|
5178
|
December 23, 2013
|
|
How to generate Perlin Noise in Java?
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0
|
21602
|
December 23, 2013
|
|
Why batch?
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12
|
8747
|
December 21, 2013
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Generating a circle.
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2
|
2047
|
December 21, 2013
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Generating a circle.
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0
|
2078
|
December 21, 2013
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|
Bit of Syntax Confusion
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|
5
|
3259
|
December 20, 2013
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|
Bit of Syntax Confusion
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|
0
|
3238
|
December 19, 2013
|
|
Executing user typed code
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|
4
|
3159
|
December 17, 2013
|
|
Executing user typed code
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|
0
|
3061
|
December 17, 2013
|
|
OpenGL Low-poly Fluid?
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|
4
|
7869
|
December 13, 2013
|
|
Which is faster: large pre-scaled images or small scaled images
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|
6
|
3794
|
December 13, 2013
|
|
OpenGL Low-poly Fluid?
|
|
0
|
7644
|
December 13, 2013
|
|
Which is faster: large pre-scaled images or small scaled images
|
|
0
|
3757
|
December 12, 2013
|
|
plane intersection
|
|
10
|
8928
|
December 9, 2013
|
|
plane intersection
|
|
0
|
8813
|
December 7, 2013
|
|
Fading in and out music in libgdx
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|
3
|
7971
|
December 7, 2013
|
|
Transitioning from Main Menu to entirely different games
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|
3
|
2478
|
December 6, 2013
|
|
Why batch?
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|
0
|
8644
|
December 6, 2013
|