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Generating "True" 2D Perlin Noise
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23
|
60376
|
December 31, 2013
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Generating "True" 2D Perlin Noise
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0
|
60080
|
December 30, 2013
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Simulator Mechanics
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1
|
2645
|
December 29, 2013
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How to generate Perlin Noise in Java?
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27
|
24576
|
December 28, 2013
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A* AStar Algorithm follow path
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3
|
2524
|
December 28, 2013
|
|
A* AStar Algorithm follow path
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0
|
2547
|
December 28, 2013
|
|
Fast particles system using VBO
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|
9
|
6468
|
December 27, 2013
|
|
Fast particles system using VBO
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0
|
6305
|
December 26, 2013
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|
3D Camera with modern OpenGL
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3
|
6159
|
December 25, 2013
|
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Simulator Mechanics
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|
0
|
2676
|
December 24, 2013
|
|
Perlin Noise (Infinite) Biomes?
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|
6
|
6212
|
December 23, 2013
|
|
3D Camera with modern OpenGL
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|
0
|
6042
|
December 23, 2013
|
|
Perlin Noise (Infinite) Biomes?
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|
0
|
5120
|
December 23, 2013
|
|
How to generate Perlin Noise in Java?
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0
|
21531
|
December 23, 2013
|
|
Why batch?
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12
|
8572
|
December 21, 2013
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Generating a circle.
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2
|
1984
|
December 21, 2013
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Generating a circle.
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0
|
2024
|
December 21, 2013
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|
Bit of Syntax Confusion
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|
5
|
3190
|
December 20, 2013
|
|
Bit of Syntax Confusion
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|
0
|
3179
|
December 19, 2013
|
|
Executing user typed code
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|
4
|
3083
|
December 17, 2013
|
|
Executing user typed code
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|
0
|
3012
|
December 17, 2013
|
|
OpenGL Low-poly Fluid?
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|
4
|
7776
|
December 13, 2013
|
|
Which is faster: large pre-scaled images or small scaled images
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|
6
|
3686
|
December 13, 2013
|
|
OpenGL Low-poly Fluid?
|
|
0
|
7587
|
December 13, 2013
|
|
Which is faster: large pre-scaled images or small scaled images
|
|
0
|
3681
|
December 12, 2013
|
|
plane intersection
|
|
10
|
8814
|
December 9, 2013
|
|
plane intersection
|
|
0
|
8731
|
December 7, 2013
|
|
Fading in and out music in libgdx
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|
3
|
7837
|
December 7, 2013
|
|
Transitioning from Main Menu to entirely different games
|
|
3
|
2398
|
December 6, 2013
|
|
Why batch?
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|
0
|
8590
|
December 6, 2013
|