Wires: rotate the tiles so they are all connected

Didn’t think I could do it. Got 91seconds.

http://www.myjavaserver.com/~captainjester/wires1.png

By the way, my friend hates me now for getting him addicted to this game. :slight_smile:

Good stuff; proof that it can be done!

Uh-oh, I don’t want to start remembering tile-lockedness in order to speed up, so I guess I’ll have to concede this one. Congratulations indeed. But try some topologies that don’t terminate on the edge! :slight_smile:

Just got 82 seconds.

I did try torus 16x10. Did it in 235 seconds.

82 seconds, cripes! But 179 on a torus here, first attempt. I’ll just have to crank out some more difficult versions to keep having the edge. And now, perhaps I should stop using JGO as a high-score table :slight_smile: (before someone beats me again, which will undoubtedly happen soon)

lol, yes it is the next stage to reach although you miss the quick formation of the edge :frowning: T’was my little comfort zone

Ok. Last one. :smiley:

http://www.myjavaserver.com/~captainjester/torus.png

You’re good, I lay my hat down :wink: Well not literally, 'cause that jar is not leaving my desktop :smiley:

Okay, I don’t think I would be able to even reach 150. Possibly on a lucky map though. But I’m afraid you are the official champion now, captain. grumble

Yeah, I just got lucky on that one. The map didn’t seem to complicated, because all of a sudden I was done. Same as on the plane. I still sometimes have a plane take 200 seconds, because I just can’t see my mistake right away.

74 seconds here… for a 6x6.

How the hell do you guys get so fast? On 16x10 the best I can do is 229 seconds!

Start with the edges, memorize where you’ve been, then go for the straights and start/end nodes by the “+”'s and learn what must be a certain way in certain positions.

Well, in my post, don’t know if you noticed, it said “for a 6x6” in very small text. That’s quite easy to get 74 seconds on a 6x6.

Also the more you play it the more you see patterns. Sometimes there are a couple of ways a piece could go, but you recognize a pattern and know the correct way early. Also if you hit a tough spot, skip it and come back. One other thing I do is right-click on a cross piece (4 connections) so that I can see where the connections I still need to make are.

Oh yes I almost forgot about right click. I’ve been training myself to play without it … let me try with it on and see :smiley: