Windows 10

I’ve been using Windows 10 for a little over a week now. Apart from performance improvements, everything makes me want to go back to Windows 7. I really don’t find it any different to 8, apart from the start menu, and other minor things.

  • Metro design in the start menu still hinders me more than helps, I want to pin things to the left in a list. I’ve installed Classic Shell to fix this.
  • Less customization options, I like the theme to be black, but that’s not even an option any more.
  • Can’t click power tray icon to change power modes, you have to go right in to the actual settings window.
  • Edge is alright, though I won’t use it as I don’t like it’s UI, it’s another thing to test webpages on though hopefully replacing IE completely in time.
  • It really could have fixed the current path limit length issue existing with Windows Explorer… but nope…

My main issue is currently with Skype. After installing Windows 10, the Skype Desktop client has been having severe issues. After a while of usage, Skype receives typing slower, to the point I can type whole sentences before even the first few letters appear. It also affects everything else. The mouse starts moving at 5FPS, any clicking, or opening of stuff can take well over a minute. Often Skype will just permanently freeze upon opening. As soon as I end it in task manager, all is good again. There’s no excess CPU usages, memory usage, faults, problems in resource monitor, etc. I currently have to use the terrible web version.

[quote=“Spasi,post:20,topic:55189”]

Hmm, my System process on my laptop is taking up around 300MB (I don’t know if this is normal or not), but I don’t see a way to disable the Superfetch service you are talking about.

I’m just getting tired of the performance hits that Windows seems to accumulate with each major OS iteration. My laptop isn’t high end, but it is by no means low end and should have no issues navigating the OS (context menus, settings pages etc…). 7 was the last OS I truly liked because it was so stable and I had amazing performance across the board. 8 and 10 just seem to slow down everything even after re-installs and disk de-frags. It’s incredibly frustrating. I was hoping 10 would be something new and have a few cool new features that would speed up my workflow, but all I seem to get is a less consistent OS in terms of design and performance.

Now if only on Ubuntu my WiFi actually worked correctly… for some reason my Ubuntu install has terrible network speeds. That’s the only thing keeping me from making a complete switch from Windows.

I have yet to see an animation suffering from a lag spike, it all seems pretty smooth for me so far.

The title bar does look a little bigger, and just putting file explorer ontop of chrome, its like a few pixels bigger.

Putting windows explorer on top of chrome, and using the X shows that windows explorers tile bar is 5 pixels bigger then chrome.
But chrome’s title bar is the same size as windows 7.
Also Visual Studio is smaller then windows explorer title bar too, about the same size as chrome, so windows 7 size.

Only problem I have is with the snap, the edge between multi monitors is now snappable, you need to move a window at a certain speed to move it across.

even with my mouse at a fairly high speed, I still seem to get stuck by it a fair bit.

Also the corners of each of my monitors are “solid” on windows 7, I could put my mouse to the top, and drag it from one monitor to the other, but now it gets stuck on the corner of my monitor between the two screens, as if it was only one screen.

Performance, I think my computer actually improved with Windows 10. I did have some game performance issues 10 mins after upgrading, the game would go really low fps every now and again. but after turning my compute off after updating, I have had no problems.

I seemed to be keep a more stable higher FPS in GTAV, in certain parts I would drop down to 50-55 and sit there, but I seemed to sit at 63 a fair bit, to begin with when I was checking my FPS, didnt keep an eye on it though.

General computer performance seems fine as well.
2 desktops open (the virtual desktops they added).
Main desktop consisting of, steam, windows explorer, 6 tabs on chrome, a dvd player program, paint.net, eclipse, visual studio, epic games launcher, unreal engine 4 open, in play mode on the game, fraps, and playing we shall wake at 60 fps with no fps drop on ultra settings, and minecraft open up in chat so the game keeps updating and rendering running at 150 fps.

second desktop consts of 5 chrome tabs open.

I think your install may of been bad, not actually windows 10.
I did have a problem for a few days, once a day my task bar would go not responding, and I had to hold the power button in to to get it to respond back (or at least it didn’t fix after like 2 mins of waiting so I gave up waiting), but I havnt had that issue since like 2-3 days after upgrading to windows 10.

I have been on windows10 since the day it got released.

I saw a video of a guy running windows 10 on a single core computer, and it seemed to perform really well as well link to video if anyone is interested, it is from a tech preview build from last year, so theoretically the performance should be even worse then it is now.
or a 10 year old laptop (according to him it is 10 years old, didn’t check for myself) link to video.

I agree with you. That’s why I expect a game that looks like Quake 2 to be able to run smoothly on a computer bought in 1997.

Doesn’t present an option to save downloads anywhere but the Downloads folder. I really don’t like that.

I have Win10 ready to be installed (and my laptop is reminding me of that quite often).
But reading about a lot of the problems, I’m thinking maybe I should just stick with Win8.1 just to be safe. I have some quite specialized drivers installed that I depend on and they were not quite straightforward to get to work on Win8 in the first place, so I wouldn’t be surprised if that will give me problems in Win10.
And knowing Windows, every new iteration takes a while to get used to, so I’m not sure it’ll be worth the trouble.

Anyway, I learned to live with Win8.1. It’s not as nice and user-friendly as a good Linux distro (which was my first choice, but I had problems installing it on my laptop), but it’s is still fine for me.

Why would you ever adopt any technology early, unless your current system is broken?

Good point :slight_smile:
My personal reason to consider upgrading is that Win10 seems to offer a better desktop experience than Win8, and I’ve heard that Win10 uses less memory (my laptop only has 4GB).
But yeah, I’ll probably wait (if I upgrade at all) since Win8 is working fine now.

I’m personnally two weeks into my three-weeks holiday without my laptop, and the win10 update should be ready when I come back home… but after having read there are quite a few issues with 10 (such as the extremely simple error message that only says something has ‘happened’…) I think I will do as you did and won’t let my pc quit win8.1 for now. Maybe I’ll try out Edge though, if it is available for 8.1.

J0

The spying feature is in Windows 7 and 8 too, enjoy :-*
http://www.hakspek.com/security/updates-make-windows-7-and-8-spy-on-you-like-windows-10/

I never update anyway ¯_(ツ)_/¯

Why update if you can try it on virtual machines =)
http://dev.modern.ie/tools/vms/

I’m assuming you know about the privacy issues in windows 10?

Yup it’s the most troubling thing with windows 10 but i guess everything has a trade-off

isn’t DX12 going to be “windows 10 only” anyway ?

I guess it depends on what else is running in the background, like networking, physics, AI etc. Graphics cards back in the late nineties were pretty much just triangle rasterisers, and a lot of pre-processing had to be done on the CPU (Quake 2 actually does all of the dynamic lighting and gouraud shading on MD2 models on the CPU side, bakes it into a lightmap on the fly and then binds the texture on the GPU side as normal). Pretty much all the GPU does in Quake 2 is the texture mapping, filtering and triangle rasterization. The CPU does everything else including occlusion culling (including an absolutely awesome “zero overdraw” technique).

Nowadays we tend to push everything onto the GPU, which frees up the CPU for the increasingly demanding AI and physics, but you also lose a lot of the ability to debug and hand-craft the code since once it’s with the GPU you’re pretty much at the mercy of how the GPU decides to interpret your shader code, and it’s hard to work out if anything has gone wrong other than visual artefacts or poor performance (which might not always be obvious!). It’s very easy to make mistakes when programming against the GPU and not realise them until much later.

EDIT: Forgot to mention that the operating systems themselves are now much more demanding, with numerous services running in the background. I think the original Windows 98 required something like a 66mhz machine with 16mb of RAM. So even if your game was no more demanding than Quake 2, you would still need a modern machine to run it unless you install Windows 98.

What do you guys think of their privacy policy agreement? I myself didn’t like it at all and it made me somewhat sad.
I don’t know if this makes any difference but I’m a happy Linux user :stuck_out_tongue: