HeroesGraveDev –
If somebody believes the Earth is flat, I guess there is no convincing them otherwise. But that doesn’t mean I’m going to shut up about the Earth being round. Catch my drift?
Laziness has nothing to do with this equation. Ignorance and stubbornness, yes.
EDIT: I should note, Java2D isn’t a bad library, in fact it’s a really solid 2D rasterizer and has spawned a pretty incredible GUI toolkit. But if you aspire to learn modern graphics programming, or you want to spend more time making games and less time writing boilerplate, or you want a platform that will deliver reliable performance, then Java2D is not the best choice. Of course, at the end of the day, you can choose whatever platform you want – be it Java2D, or LibGDX, or even Brainfuck. 
Java2D is probably the most featured library mentioned - that’s why it’s slow. It’s a general, all-purpose graphics library, so it’s not a surprise that it can be outperformed by things that are more specialist. What I’ve learnt from coding Praxis’ software pipeline, and from using the (unfortunately defunct) PulpCore, is that even a specialised software renderer will often outperform Java2D