http://lmgtfy.com/?q=Day+One%3A+Garry's+Incident
PC Power play gave it a 0/100.
[quote]No element of Day One appears stable, polished or functional. Avoid the big green “Add to Cart” button lest you suffer an incident of your own. [December 2013, p.82]
[/quote]
Setting successful crowdfunding campaign is way more work than 200-500 is worth.
Haha, honestly thats alot for me.
Kickstarter isnt to make free money, it’s to generate funding to spend on the development of your game.
Regardless of everyone’s previous statements about the scope of your game, the bottom line is you don’t need any development money. So, you should not be doing a Kickstarter.
Just finish your game, and try to market/sell it if that’s what you wish to do. If your final product is great, you’ll make some cash. If it’s not, head back to the drawing board and try a new game.
Personally though, I think your games are too small/lightweight to sell, I think you should just make them ad supported or donation based and offer them for free. You’ll probably make more money in the long run that way.
Zombie Nauts is going to be far from my other games. Its going to be anything but small. Just, It’s hard to sell a game when you’re 13.
I tried Desura and made 40 bucks but I had to fill out this tax payers form and I don’t have that info. (And my parents are paranoid of giving away even their last names on the internet so I cant get them to budge)
Does Steam have something like that?
Other than that I tried Gamejolt and made 10 bucks. (Very proud) Then I tried Itch.io and made 10 bucks as well. (I love itch. It is so nice for the developers but it isn’t as popular as it should be so your chances of making money without advertising your game is pretty low)
One thing I’ve never done is sell off my own website. Is that hard? (Ugh making money is hard I’d rather just give it away for free after marketing all this shiz )
If you are making money, there will be bureaucracy involved, doesn’t matter who your vendor/distributor/publisher is.
Giving it away and building rep/community for your next game while you figure out the legal hoops might just be your best bet.
Well I heard that if I’m not making more than 900 dollars a year and I’m still a minor I don’t have to pay taxes on it. But if I make anymore than that then I have to add it to my parents income.
How do you expect to get paid without giving out your last name haha
in germany at least its very illegal selling stuff professionally through a platform being under 18. maybe at 16 there is some gray area with parents
if you want to sell even one item on a platform like desura or play store you have to be > 18 and you have to do it at least as a freelance using a W2 form thingy
Easiest solution: find an adult who is the name on paper.
Thats what Ken Silverman did when Ken’s Labyrinth became a surprising hit back in the 90s. He was under 18 when he made that game.