Note to others: HeroesGraveDev’s pictures are exactly what my previous post was attempting to say. Take your 20 sided dice (tris), perform how many subdivision steps you want (still tris) and the dual mesh is hexagons. So hexs only at the end and they are implicit. If ‘n’ is the number of subdivisions (and my quick math holds) you have:
tris: 20 3n
hex: 10 3n + 2
So zero to six subdivisions yields: tris: 20, 60, 180, 540, 1620, 4860, 14580 hex: 12, 32, 92, 272, 812, 2432, 7292