This will not answer the general question of making a fan game of a movie but if you are interested in making a Star Wars game you could make a mod/level for Jedi Knight II: Jedi Outcast or Jedi Academy using GtkRadiant.
Or just make a game for your own personal use.
I’ve been dreaming of my own SW game for years some day it will become a reality ;D
I’m making my own assets, but the characters and setting are still the same, even if cute-fied and somewhat partially a parody, and that still means I can be shut down.
The spiritual scucessor option is a very good idea. I myself originally set out to make a spiritual successor to the original DooM games, but decided to make a fangame first because I was getting lost in designing the new setting.
I actually do like that game, but it was pretty horrible and buggy
Well that specific game was published by THQ I believe. But yeah every star wars game license would be pretty expensive.
But hey just make your own kinda game but take everything you like from that game.
I dunno what we are talking about practically anyway: youwill not make a 3D star wars game by yourself, even if you were allowed to
Wait, so does that mean that this old game of mine is okay besides using some images from Google (that it does)? If so, that is surprising to me - I was always under the notion that because it used the name “Hunger Games” in its name it would be against something. I could always rename it anyway (can’t rename the JGO topic, though, due to a weird bug with me posting too much in that topic), which if that then makes it copyright-resistant I would definitely do so.
yeha names are trademarked often times so you would have to use your own.
but game concepts aren’t subject to copyright.
see zillions of racing games, sports games, shooters and stuff which are allll the same
Ah, okay. So if I were to rename it, get rid of all of the other stuff I don’t necessarily have rights to, and remove download links for the versions where it had Hunger Games in the name would that be enough? GitHub would still have history of the code when it had Hunger Games in the name and a version of my website with download links with that in the name - could that still result in a lawsuit, or do I need to actively be displaying it at the time? If it could still result in a lawsuit, I guess I have to mess with my website’s GitHub history and completely obliterate the old repository.
You shouldn’t have used these copyright contents since the very beginning of your project. Imagine that you create a great game, you pay to protect its name, you hire a computer artist to create some unique models, you try to sell it to earn some money. Would you be happy if someone else used your stuff for free without your prior consent? Don’t do to others what you wouldn’t like them to do to you. In my humble opinion, you should have asked for the authorization first. If I were you, I wouldn’t be proud.
There are so much contents under free licenses, there are tons of unused available names, why do some people absolutely want to use trademarks and existing copyrighted models?
I’m not a lawyer but I think it is ok if you simply remove any occurrence of the trademark from the trunk but not in the history. When I had to remove a copyrighted model from mine, Sega didn’t demand the complete removal from the history.
I realize that I should never have used the copyrighted title, but the goal of the game was to make a video game version of a board game my friend and I created as a school book report on The Hunger Games, so I don’t really regret it a ton. I wouldn’t have made it with a copyrighted name in the title if it was just a game I thought up of. I am not proud of the game anyway because it isn’t object oriented lol. Really all I need to do is rename it and remove images gotten from Google (not many, I think), which won’t be that tough (the images I make will be horrible, but that’s not a huge problem). It isn’t based off of a video game and no art was stolen from the movie (I think 2 screenshots from the movie are there though :o), which makes it easier. Thanks for letting me know about not needing to alter the history, that will help.
Haven’t played Hunger Games, so I can’t say 100%, but generally yes. if you make like a 100% clone of space invaders with different assets, thats absolutely ok.
Doesnt matter. Cease and desists talk about current publication. Some history doesnt matter.
I should mention that a company might still TRY to stop you. IFFFF: hunger games is really unique, your game really emulates it, gets incredible popular AND the hunger games makers find it, they MAY try to stop you.
But in general it would be unlawful and you may win.
It is simple. When the company find your game (which already big hit) they’ll wear up their boring outfit with tie and stuff, then sitting together in boring room to discuss if your free bloody hell work gives them more benefit like free promotion than lose.
I assume there’s no chance it will ever get popular, so that is not an issue. I am just planning on changing the name and removing some assets so that it will never cause trouble if, for some reason, some rewrites I might do of it (planning on one in C++, maybe one in Java as well with LibGDX though I may just learn LibGDX rewriting Pixel Zombies) get popular.
The game does have “The Reaping” in it though, and could that be copyrighted? It is just something in the book and movie so I doubt it, but I can just change it to “The Selection” if necessary. What I will change the name of the game to I am not sure. I will talk to the friend of mine who made the original board game with me in the first place about that, but if anybody has any great ideas let me know.
Thanks for the information about what I need to do.
Isn’t the concept of the Hunger Games similar to Battle Royale, The Running Man, or any other setting/story where unwilling gladiators are force to duke it out in some sort of televised deathmatch?
Hardly a concept that can be claimed to be unique.