UDP with a TCP control channel

Hi
The net stuff has both TCP and UDP in it because they each have their place, if you start writing tcp over udp you are using the wrong one. But as per the TCP v.s. UDP thread, there are reasons to use UDP, and with that in mind, the net code has both. Kev wrote this version of it, so i’m sure he’ll agree :slight_smile:

I’m doing almost exactly the same as Markus, everything but movement is TCP, movement is UDP.

Endolf

No argument here. In fact there is even a usefulness for reliablity over UDP when you are doing reliable multi-cast.

The trick is to understand what each tool is good for and don’t try to drive nails with your screwdriver :slight_smile:

or to put it another way…

Addition is generally faster then multiplication. But implementing multiplication ontop of addition is going to be a whole lot slower :wink:

[quote]don’t try to drive nails with your screwdriver :slight_smile:
[/quote]
Damn, I knew I was doing something wrong, explains all my BIY (Bodge it yerself) problems :slight_smile: