[quote]Crikey, you’re quick! Yep, KG special, simple cheap collision detection. Its the only way! You know its true!
Area sweeping is just far too much like hard work. If the frame rate is so low you need it the game isn’t playable anyway
[/quote]
LOL. I know, I know. And despite telling myself each time I see it in a KG game, the fact is these games do tend to stutter at odd moments, and it just looks so bad when they do - so much so that I think you need to move to always doing sweeps (except in 4k contests). Classic examples are stuff like first use of a sound in Survivor (game lags for a second or 3). In a 4k contest, it’s more than excusable, but a nice bit of polish not to have it.
There wasn’t, but it does now.
PS please could you center the window? it’s a pain having it off in the top left. Maybe the title bar failed to show because it got painted underneath the Start bar (could be a random bug in X windows)
Two other probems:
- your mouse-cursor-re-centring is imperfect (Are you Robot’ing it back into position?) and with my graphics tablet it took me four attempts at quitting and reloading to realise that I had to be very careful not to move too far or else it would stop centring and the game would just stop responding. Particularly obvious when you drag the window to the centre of the screen! This puts your mouse out of the control box, and you can’t seem to get back in?
Maybe unsolvable, at least in 4k, but it’s sad cos I bet I could kick ass using my tablet at this game 8)
- Frame rate is now good, board looks great, BUT the ball is stuttering at 8 FPS across the board - presumably this is your sweeping? Is it supposed to do that, or is it supposed to smoothly interpolate the graphic between successive positions?