Starting work on the GUI. I also did a ton of code rewriting for the new save/load system. The menus are only function now, the design is not even remotely close to the final product. I’m just getting the framework in.
- New/Load Game Screen (Fully Functional)
- Game now autosaves! (yaay!)
- Character Stats Screen (Screen itself functional, but there’s no way to gain stats yet)
- Reputation Screen (same as character screen, works but has no way to edit the inputted data yet)
- Inventory Screen (Partially functional, can move around and select slots)
- Settings (Fully functional)
Random shots of the rough/functional GUI screens.
http://sixtygig.com/junk/dev2-26-14-1.png
http://sixtygig.com/junk/dev2-26-14-2.png