TCP Actor Movement Data

Hadn’t really considered it as fixed as that before, but I guess it could. I’m going to let the ideas soak a while and get on with some other bits…

Cheers for the help so far,

Kev

Great thread! I only did a little searching, but this thread answers more about networking actors movement et al. than I had found thus far. A sticky might be in order :slight_smile:

Looks like I can look into improving my own network protocols now.

Kudos