Synthclipse 0.9.15 released. Downloads.
Changelog:
- Added key frame animation support with a Timeline
- Added “Synth-Anim” perspective. Useful when working with the Timeline
- Added option for storing presets in a separate file (’’ command). Enabled by default
- Added support for Shadertoy audio shaders. (Audio shaders have “.sau” file extension)
- Improved Shadertoy importer (Solved problems with keywords “smooth”, “filter”, “char” and functions named “texture”. Also missing channels are now added.)
- Fixed recording cancellation error
http://synthclipse.sourceforge.net/img/new/0.9.15/timeline_thumb.png



To test Shadertoy audio try importing this great shader: Music Toolbox - by nimitz. Audio support works on Windows and Linux. Sorry Mac folks.
The Timeline is based on a timeline included in Ultra Fractal (though there are small differences), so people familiar with UF shouldn’t have problems creating animations with it. For those who are not I will write an animation tutorial on the Synthclipse official page. But don’t expect it before 2-3 weeks. I need to finish something first and then I will update whole site.
Nonetheless creating animations is pretty intuitive so don’t waste time waiting for the official guide 
EDIT:
Synthclipse 0.9.16 released. Downloads.
It is a small release, mostly focused on improving animation recording.
Changelog:
- Added “Use timeline settings” (FPS and duration) option to the Recording View. Enabled by default.
- Added “Start from current time” option
to the Rendering View. When enabled recording starts with time selected in the Rendering or Timeline View.
Disabled by default (Previously it was implicitly enabled).
- Added “.sau” template for the New Synthclipse File wizard
- Changed display format for time in the Rendering View (Now it is of form “time / duration”, eg. “00:00.000 / 01:23.000”)
- Changed duration units from seconds to milliseconds in the Recording View
- Changed default template for “.stoy” files to match Shadertoy format



EDIT2:
Synthclipse 0.9.17 released. Downloads.
Changelog:
- Added “Record current state” functionality to the Timeline
- Added automatic check for updates
- Added “Go to destination directory” button in the Recording View
- Fixed subtle bug when recording key frame animations (some frames ware blurred)
- Fixed time formatting error when displaying less than 100 ms
- Timeline: fixed bug with mixed presets (with key frames and without key frames). Now key frames are only showed for presets which they belongs to.
- Timeline: fixed bug with wrong slider values after entering edit mode of a key frame
- Timeline: fixed “show only recorded items” behaviour after reloading a shader
- Timeline: changed next/previous key frame order from vertical to horizontal




I’ve also improved a little description and behavior of old key frames recording:

If no changes ware made, a warning dialog will appear:
