Second one, or the first, but much darker.
Okay sorry, I am not sure what is causing that, it works fine on my windows 7 machine. I will have a google
EDIT: It looks like it is a problem in the LibGDX LWJGL backends
The beveling on yours make it stand out too much.
It’s a floor texture, it should go unnoticed.
I flipped the bevel over and made it darker a bit. Here’s the result:
Yeah, thats ok.
That works. Try flipping the image vertically, I kinda want to see the result
Er… is there a big difference?
Not really, but it kinda looks like it is going in now, instead of coming out? I am not sure why kpars wanted to see?
Great! You should also try flipping it horizontally too.
Because it isn’t a 3D game you have to come up with a good way to show depth. If you imagine this same game in 3D space, the Y of the floor is lower than the Y of the walls. If there was lighting you would see a bit of shadow on the floor. That’s why the bevel is a bit important. The floor is supposed to have what looks like a shadow from the wall.
^Sorry if that was a bit difficult to understand.
Okay, I get what you mean, thanks!
I dont think that it really makes a big difference, but its also not making it worse.
FINALLY!
Someone else who realises there isn’t any decent Paint.NET equivalent for Linux!
(Still trying to get around to making my own ;))
Yup. I guess we are both WINING about it? (Bu-dum-tss!)
Hehe, get it?
I’ll stop now. :emo:
Update: 0.0.2
-Added two extra levels
-Improved the graphics
The same error again…
Sorry, really not sure how to fix it, does anyone else have any ideas?
Drenius, are you running the game on Linux? Perhaps it could be a few issues with the natives.
I’m running it on Windows 7…
Caused by: java.lang.NoSuchMethodError: Method org.lwjgl.openal.ALC10.nalcGetString(JI)Ljava/lang/String; name or signature does not match
This is the error description, but no idea of its meaning…
Your openAL version is not high enough, is my guess. Or, at the very least, the game isn’t recognizing your current video drivers. Something like that.