We’ll see. =) It’s a bit horrible.
Still doesn’t work with focus detection.
Hi Markus,
Hopefully I can help you with the Linux problem.
The solution that I use is implement in my Mario entry and it has been reported running on Linux.
I have succesfully ran the sample code on Solaris 10 for Intel, Solaris 10 for Sparc and Windows XP.
Personally I even go for JDK 1.1 users (i.e. Netscape Navigator) so I use the AWT version instead of the Swing version.
Since you requested JApplet I recoded it a bit for you.
Firstly you need to get focus. Usually this is done by let the player use the mouse (at least once). Windows doesn’t require this but the *nix environment does.
The MouseListener then calls a hidden textfield requestfocus method and you have control over the game.
http://www.eerstetijd.nl/input Applet sample
http://www.eerstetijd.nl/input/begin.java Applet Source Code
http://www.eerstetijd.nl/input/component.java Component Source Code
Hope it helps.
Best regards from,
Ah, thank you. =)
That’s an amazing remake… I’ve played a LOT of Super Mario World and this feels very loyal to the original - I see the dust getting kicked up when Mario makes a quick direction reverse
I love this version of Super Mario… however it seems that your last level is a total blast alot of new items(monsters) introduced… maybe you can introduced the new monsters the lvl before the boss lvl and make the boss lvl more challenging instead… ^^
Suggestions only…
And I really LOVE your graphics… even though many people have done Mario before… but this is the best of its kind…
It is possible you can give me the codes so i can play with it? JUst would like to ask as well… you are using Tile Based Concept is it?
And as a result, I released the source code as public domain. =)
http://www.mojang.com/notch/mario/ (last link on the page)
Tried this recently using Update N. It plays terribly in Update N, and when I explicitly shut off the D3D pipeline, performance is OK again.
I’m under Mandriva Linux 2007 and it works perfectly, no problem, JDK 1.6 update 2. It is the best mario in Java I’ve ever played, very smooth, excellent job!!