No excuses here! I’m a Java zealot, but deployment is a real issue, which I personally believe Sun/Oracle has not addressed adequately (except from their own perspective, to maintain brand awareness). That said, it has nothing to do with actually creating a good game (for which Java is a great language/platform).
I’d love some tips on how to better package and deploy my Java game(s) for end-users, so they don’t need to know about Java. In short, I’m using launch4j to create a Windows exe (but the user is still responsible for installing a JRE).
I entirely agree with Cas, that Flash got it right. And while I’m on my soapbox, Java Applets should have been the platform of choice for all in-browser applications, but there are too many pitfalls getting it to work for end users.
I’ll be looking for deployment topics here at JGO, and will post some of my questions and experiences… (I’m glad I found this place, lots of really interesting discussions.)