Stacker - Block stacking arcade game

That looks like a problem with the LibGDX framework on OSX specifically. I’ll look more into it and go see if it runs on my Mac. Could you tell me the version of Java you’re using, and what version of OSX you are running?

Edit: Yep, it’s not running at all on my Mac. I’ll look on the LibGDX forums and try to figure out what’s happening.

Edit II: After doing some quick research, “LWJGL is completely broken under OSX Java 7, and needs a ground-up rewrite of the Display implementation.” But that is a quote from 2012, and the issues seems to be that LibGDX doesn’t use the latest version of LWJGL, so the issues still exist. I’ll try to see if I can put a newer version of LWJGL in LibGDX and see if it fixes anything.

Mac OSX 10.8.4

Java 1.7.0_25

Hope it helps :slight_smile:

Here, I made a quick version using native OSX libraries and an updated version of LWJGL. Note that this jar works on Mac, and will only work on Mac. In the future I’ll find a more elegant way of porting to Mac, but for now this will have to do.

http://elsealabs.com/storage/Stacker_MacOnly.jar

Awesome that works.

It’s a classic game, and you’ve pulled it off really well 8)

The only problem I had was knowing whether or not I won the game. I think I did, but the game just instantly reset so it was a little short lived. :stuck_out_tongue:

The art style is great and I hope you manage to get it working cross-platform again.

Sorry for such a long break. I just started my first semester of a new boarding school and it’s fairly rigorous. The craze of the first few weeks is starting to die down, and I should have the new version with a new rendering engine, menus, and music, on Github and up for download fairly soon.

Nicely done, but too simple for me to be qualified as fun ::slight_smile:

I see where you’re coming from. But I’m aiming it towards being kind of a time wasting game such as Doodle Jump or Temple Run that people would play on mobile devices. I am also adding a few features that may increase the enjoyment of the game, such as an infinity mode where instead of it stopping when you get to the top, it keeps going up (sort of like Doodle Jump), global statistics and leaderboards, achievements, and maybe even some mini-challenges that you do with the blocks.

If you or anyone else has any suggestions on how to make the game more interesting, fire away.

Oh wow, sounds cool :slight_smile:

Yeah, I’m one of the younger ones … ::slight_smile: