i managed to find a System.gc() in one of the components,
Heheh… Make sure you check for Thread.sleep() too =)
i managed to find a System.gc() in one of the components,
Heheh… Make sure you check for Thread.sleep() too =)
lol, no those don’t exist within the code we don’t use sleeps but framecounts to change states, since timers aren’t really that precise.
Today we updated all the winxp machines to java 1.6.10 and that seems to make them able to get 60fps cleanly So, i’m happy
Good to hear. So it might have been that the mobile chip wasn’t
very fast, then.
Dmitri
I dunno about that one, it can play most modern games at full speed. I think the resolution might have been de delimiting factor on it. the others are in 1280 and get the full 60fps the mobile is in 1680 and still gets 50fps. so i can’t really complain. in 1280 it maxes out to 60fps too.