That level without a goal still doesn’t have a goal. Please fix
Ok, couldn’t find the level with no exit but I guess I forgot to repack the levels. Done that and uploaded. Let me know if the level still doesn’t have an exit… if so, could you screenshot it so I can find the right level.
Kev
Damn thats addictive, yet furstrating. ;D How on earth are you supposed to get past the one with the blue and green switches/doors? I can never get over the spikes once the blue door is open.
Level 3 is a right pain, difficulty-wise it might be better swapped with level 4, which is somewhat easier.
I find on level 3 the easiest thing to do is just go up on to the platform just to the left of spikes then just roll right as fast as possible. That seems to get me over them.
You can actually jump over them if your careful, buts its much harder.
Levels wise I’m not sure this is the final set yet, these were just ones I made up as I went along, so order is kinda just any old flip at the moment.
Glad you enjoyed it
Kev
Door’s there now, guess you were right about not having repackaged it. Last level was a bit too easy though
Good work!
I spent at least 1/2 an hour on that one… It’s really difficult, imo. :’(
kev: On the first one with the blue switch, and the lone spike in the bottom left corner (I take it that was the one you meant - I don’t know if it’s level 3 or not), I can NOT roll from the platform to the left of the spike, it kills me. I have to do a very, very tricky jump or FIRST jump on the platform to the left, bounce once, and then roll left in the middle of the bounce.
Ah well, each to their own way - most of the levels are only solveable because I spent ages trying to solve them - design the level - then work out if its solveable
Managed to free up another 200 bytes! last night. Either a 5 more levels or another feature and a couple of levels. Not sure what feature to add tho
Kev
Likewise, that was one of the first things i tried. You’re not running a time-based game loop are you? Then my (not great) framerate could be causing oddness.
Its step based actually - well sort of. Did you manage to complete it or still sticking? My wife manages to do that roll trick everytime… I can’t get it to work ever… I just jump straight up and use a control fall. She says its something to do with bouncing off the wall next to you first.
Kev
I also only managed it with jumping and then moving the right moment. (It worked best for me, when I didn’t look at the screen )
But it also works to gain speed with bouncing against the wall first. It worked nicely in the level with all those spikes, where you had to jump of the large area of spikes.
nice game
I eventually got past it using Morre’s sneaky trick of jumping and using the second bounce to give me a little more height. Before eventually completing the rest of the levels. ;D
Found some space - more levels coming soon!
Kev
ur game rox!! Really fun to play and the ball physics are awsome. Great work!