Renoria - Java MMORPG

That is a good suggestion, thanks :slight_smile:

I’ll just make less room under the player, that will fix it

I’ve hired another 5 artists so you should all see way more frequent content updates now ! :slight_smile:

UPDATE:

Ux2Engine now runs on Android!

Running on Galaxy Tab 3, dual core, 1GB ram? (I think)

Whoa, that’s amazing! I really want to try it out now!

Also, your image is absolutely huge, I would recommend downsizing it a little :wink:

Haha yeah, I downsized it :’)

Moving around in Android still doesnt work properly though but I’m working on it. Basically you drag your finger around the screen to move around, its all controlled via gestures but doesnt work properly yet :frowning:

UPDATE:

Working on new scenery and backgrounds:

Do those clouds move in the background? That would make for great ambient scenery, especially if they interweave through the mountains!

They do actually, and there’s 3 layers of clouds :slight_smile:

The backgrounds scroll around in a style called Parallax scrolling, it gives a 3d feel to the scenery.

UPDATE:

LWJGL/Android versions now use a dynamic texture atlas to generate huge sprite sheets.

Example of dynamic generated sprite sheet: http://puu.sh/5yTcy.png

Saves lots of calls to glBindTexture and allows me to render NPOT images without hassle :slight_smile:

I know the sprite sheet isn’t packed as well as some other games manage to pack, but that’s because it’s dynamic. When the game requires an image resource loaded, it will find a region in the texture atlas and paste it there, generate texture-coordinates etc.

I’ll be working on the efficiency of the packing algorithm though, but as you can see it already packs pretty well :slight_smile:

UPDATE:

LWJGL mode now works exactly the same as Java2D version.

Side by side comparison:

Left = Java2D, right = LWJGL

I don’t even see a difference!! :smiley:
Good job though, that’s very impressive that you’ve managed this :wink:

You should do something about the fonts in the LWJGL version.

Other than that, wonderful work!

I imagine this project becoming something big :slight_smile:

  • Jev

I noticed over 100FPS difference.

UPDATE:

New backgrounds for most of the maps:

Nice graphics, indeed :slight_smile:

Looking really good so far! It probably needs some differentiation from… you know, but I’m loving your progress so far! Keep up the good work!

Is the alpha registration ready?

Yes it is ready! :slight_smile:

Thank you very much~!

http://ux-soft.com/renoria/ is the alpha registration page.

Some big update:

Working on new tilesets:

Currently working on improving the look of the game, adding lots of new content, stay tuned~!

Nice, however you should increase the Email length at your registration page.
My email does not fit in :(.

Oops, sorry I shall fix that now :slight_smile:

EDIT: Fixed , changed to maxlength=40 :slight_smile:

40 sounds pretty short - one of my email addresses is 35 characters, for example. Just make it 100, why not?