Quake3 loader

Yeah, I’m at work now but I can put the sources online later this evening. What kind of normal issues are you referring to btw?

Check the Xith3D forum post at

http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=xith3d;action=display;num=1064683691

post named “ASE loader: direction of normals and normal coords”

Thanks,
Yuri

Hi again and sorry for the late response.
The full sources for my library “Dark Matter” is available at:

http://koti.welho.com/nnevatie/src/darkmatter-src.zip

The ASE reader code is not very clean or complete but it could give you some hints to your problem anyway.

The library contains some other stuff too (mostly related to vectors, matrices, etc.).

If you plan to use any of the code, I’d appreciate a note.

Thanks a lot, this is exactly on time because of I am working on ASE questions right now.

BTW, I reviewed the Delphi code [very briefly] and found no solution for the normals issue I have, but I just started.

Yuri

Thanks a lot, the issue with importing normals from ASE to Xith3D is resolved now.

Yuri