Quake3 level loader - Benchmarks

BTW Niwak, where is your engine ?

Actually, the parsing side is not too hard (I’m just working on the scene setup/rendering aspects)

Hi,

renanse, I just recognized that JavaWebStart benchmarks on your page use different canvas resolution - Java3D runs 640x480, while Xith3D runs 800x600. Can you check please or I am doing something completely wrong?

Yuri

P.S. My desktop resolution is 1600x1200, so I just did Alt+PrintScreen to check the actual window size.

Interesting because all of them run at 800x600 on my side. (See here: http://www.renanse.com/java_q3_tests/shots/) I see the 640x480 numbers in the code though. No idea why it doesn’t respect that on my side, but I’ll change and repack. In any case, the numbers I did were all at 800x600. (Does Java3d remember your last resolution or something maybe?) I’ll look at adding linux natives for java3d too.

Ok, j3d test and src repacked with the 800x600, test has linux natives now, but I can’t test that from home.
Thanks for pointing it out Yuri, though I still don’t know why it wasn’t running at 640x480 on my side. ???

Error with Java3D under Linux. (See attached dialog image)

Thanks Amos, it looks like I was missing a / in the path argument. Hopefully it should be all better now.

Thanks for the quick fix. But unfortunately the error remained just the same :(.

fun. I can’t type and got the arg wrong. :frowning: One more time?

;D