Apologies for the confusion - I saw jME-physics on the java.net games page, I hadn’t realised it was an incubator project!
I voted -1, as I thought jME-physics would be much better off in the jME repository, as it is jME-specific. As I said, if it was a general physics binding library (or physics abstraction layer) I’d be very happy with it. Personally, I don’t like the idea of fragmenting what would be better as a single project (IMHO). Surely jME would be better off as a scenegraph with built-in physics than as two projects?
Anyway, that’s my personal feeling. I’m going to retract my -1 vote though - I’ve made my point, and I’m not going to stand in the way of the rest of the community
-CDF