Preparations..

[quote]As I said, I hadn’t thought things through properly. I think you’re right!
[/quote]
Markus, Riven,

Could you guys post the latest version of the offline Compile-And-Shrink (if there is a new version, that is)? Ideally, can a compiled version of it be made readily available for people to download and use? Thanks for all your help.

[quote]The Java4K 2011 submission period spans from December 1st 2010 and ends February 28th 2011. Results of the competition will be displayed on this site shortly there after, hopefully no later than 2-3 weeks after the competition closes.
[/quote]
Concerning the entry period, which timezone?

Earth timezone :slight_smile:

GMT+0 is default I believe.

In the last 5 days, my signature will show hours/minutes in its countdown (to GMT+0)

Riven,

The online Compile-And-Shrink service does not appear to be working at the moment. All I see is:

waiting for work queue…

Can you and Markus possibly release an offline version?

I managed to get Markus’ offline version of Riven’s Compile-And-Shrink service to work. The version that Markus posted is missing a call to out.close() in Thread.run() inside of asynchronousTransfer(). I also stripped out the sleeps. Thanks for your help guys.

Also, oddly enough, ProGuard version 4.4 compresses better than 4.5.1. Though, it’s a marginal amount.

Riven also mentioned something about a randomize option for ProGuard, but I could not figure out how to set that up.

We really should package up all the resources and make the offline version available. I attached the version that I got to work.

[attachment deleted by admin]

I’m kinda worried, as I unlock the waitingQueue in a finally block. It might have been one of the external processes that hang indefinitely… anyway, I unlocked the queue.

Besides that, I have fixed quite a few serious bugs in the online version. The offline version greated by Markus doesn’t have those fixes yet. I think I’m going to add a servlet that basically dumps the sourcecode of the shrinker-servlet.

I do not intend to maintain an offline version though. I think it’s pretty generous to have it open sourced like this, and put in the public domain, and I do not intend of putting a whole lot of effort into getting rid of all the dependencies.

Further, we have like 86 days remaining, so I don’t think anybody should freak out if my steaming pile of code is b0rked every once in a while.

Thanks.

[quote]I have fixed quite a few serious bugs in the online version.
[/quote]
You wouldn’t happen to have a history of the changes, would you? ;D

SquashMonster writes:

[quote]For main website suggestions, there are a few things I would like to see. Describing exactly what Java4k is about should be right front and center, of course. I also think the link to the discussion forum should always be prominent, instead of hiding in the FAQ and news posts. News could be moved lower down to make room, as well: the people who want news are people who already care about the website, we’ll all scroll down for it. The top should be the explanation of what we do and everybody’s shiny games. As for the shiny games themselves, I think the system for picking which games are shown on the front page needs to be rethought. It would be nice to primarily show the games that have had the least views, for fairness sake. Though that might run contrary to trying to promote the contest, since you want something really flashy to draw people in, so I’m unsure. There are a lot of ways you could do it, and a lot to be said about each of those ways; all I ask is that you give it some extra thought
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+1

The forum link under Get Started is currently pointing to last year’s forum.

And is there any way to see reviews/scores from previous years?

Fixed.

[quote]And is there any way to see reviews/scores from previous years?
[/quote]
Yes, under the news section on the main page. I’ll make a separate page for this though.

Hopefully I’ll find time in the coming days to update some of the pages on the site, they are a bit dusty due to neglect :\

They’re nicely linked from the Wikipedia page. http://en.wikipedia.org/wiki/Java_4K_Game_Programming_Contest

[quote]They’re nicely linked from the Wikipedia page. http://en.wikipedia.org/wiki/Java_4K_Game_Programming_Contest
[/quote]
Thanks to those who updated the wiki. Also, today I learned what a kibibyte (http://en.wikipedia.org/wiki/Kibibyte) is.

Due to having lost a lot of on the server and restoring will take maybe a few more days, compile-and-shrink will the online at the end of this week, I think.