The Runestone Matrix
With the Runestone Matrix you can upgrade the orb. The idea is, that each upgrade is represented by a runestone. You touch a stone to get information about the upgrade and apply the upgrade.
The Runestone Matrix
With the Runestone Matrix you can upgrade the orb. The idea is, that each upgrade is represented by a runestone. You touch a stone to get information about the upgrade and apply the upgrade.
Hey just a tip, your background and foreground art blend together a bit much, it might be good to make them a bit more distinct.
Many thanks for your feedback!
Yes you are right. Especially in this waterfall scene this is true, I will have to rethink about this.
In most scenes it is more obvious because of parallaxing and fog.
But I have to admit, it is often subtle (which I like, but I will rethink about this).
And note: because the game is not a platformer, the actual distinction is less important. The main effect of ground is that shots bounce off. If the orb hits the ground it doesn’t receive damage.
I will have to find the right balance of having a highly immersive scene and good playability…
Example scene
Ground barrier in this scene