I had another poke around the internet to see what muck has been stirred up and found some tests on a beta copy.
It looks like merely installing an OpenGL ICD will disable aeroglass, whether it is currently in use or not :o
A bit of an issue as your average punter is going to be upset if installing your game results in the permament loss of the fancy look and feel he/she shilled out for in the first place.
I also saw a post somewhere by an Vista team chap, who claimed the Open-GL to D3D interface was running more like 80% of direct OpenGL speed rather than 50%. Still no shader support though.



