Let me know when it is ready It will allow me to remove my crappy fix. Will your next release contain a fix for my problem with the webcam used instead of the sound card?
Yes it will. Sorry for the delay, I have trouble finding time for programming these days. The bug fixes are all done, but I still need to work out a thread synchronization problem that has surfaced related to the new stream-position checking stuff I’ve added. It shouldn’t be too much longer.
Don’t be sorry, you already do your best, thanks.
Just back from holiday - this thread still going?!
You’re probably aware of the JSResources site, but if not might want to check this link - http://www.jsresources.org/faq_audio.html#controls_of_dad_line Main point is that if you’re picking one of the direct audio mixers(?), you probably won’t ever get a Pan control, though you might get a Balance one.
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I’ve noticed that as well. I am definitely going to try and write a single-line mixing algorithm of my own, which will solve all the “mixer headaches” that have been popping up. Once I have the formula, I might even be able to write a sound system for Android (could even use a 3D sound system, for example when stereo headphones are connected). That’ll be my next goal after I get this version out the door (its looking more like later this weekend - been extra busy at work).
If you succeed, your sound library will become an excellent “candidate” to be integrated in 3D engines that support both J2SE and Android like Ardor3D, JME 3 and JPCT.