Thanks everyone!
Sproingie - awesome! I was wondering who backed it for 60$, thanks so much! The T-shirt designs should be done in the next couple days or so, you won’t be disappointed! (and if you are, send me a message , and I’ll do my best to make them even better!). And as far as the trailer - nope, all just in-game stuff that I shot fairly continuously, plus most of the latest stuff was wrapped into my talking commentary (which I’ve done more recently), so the game mostly looks and works better than in the trailer (that, and I’ve been tweaking some stuff due to suggestions I got after posting today - mostly to fix the laser weapons). I’ve got tons to add, and I’ll be updating the kickstarter and tumblr blog as I go!
Sammyster - thank you! Oh (and Sproingie too) the hexes definitely don’t optimize as well, but hopefully I can find a good way to fit them in (as you said, they definitely look very alien!) - they are definitely still in the game engine for now - and I’ll do my best to get them in there in one form or another!
Matheus23 - yep, this is definitely one of the reasons I am focusing on the cubes right now - they optimize easier - and if I am pushing heavier graphics in other places (weapons, robot models, atmospherics) then I need the optimizations somewhere else 