Need advice mapping out a plan/roadmap to follow for building a 2D platform game

I’ve got temporary textures for the walls and platforms already. Temporary because it’s just something I found on the internet and I kind of want to make my own textures… but for the purpose of seeing how the game looks like, it’ll do for now.

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There are few kinks I have to work out such as:

  • Keeping the ball in the center vicinity of the frame as opposed to to the left

  • That sudden jump the ball did when it hit the top-left corner of the highest platform… don’t think that’s supposed to happen.

Aside from that, the focus now is learning how to do better art and better level/game design.

Also, someone pointed out that the direction where I’m headed in looks awfully similar to this game called NightSky:

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Looks like a cool game. Only heard about it now :slight_smile:

^ Hm… can/should I put this on the WIP subforum?

^ Hm… can/should I put this on the WIP subforum?