No kidding! ;D
That bit’s important, but also the problem in reverse. That’s about what assets you can distribute with GPL code, and note that this basically amounts to making sure that the assets can always be distributed with the code.
The OP’s question is however the opposite. He’s not looking to distribute GPL code, he’s looking to distribute CC-BY-SA assets. Therefore the question is what code license satisfies the CC-BY-SA conditions?

Creative Commons Attribution-Share Alike 3.0
This license requires you to release the source your entire project under the same license or one with similar terms, such as the GNU GPL.
That statement is not backed up by the license at all. CC licenses are not designed for code, and specifically don’t make a distinction between source and compiled code. Therefore, you can almost certainly distribute only the compiled code. However, you would also need to satisfy the share-alike portion of the license, which means that anyone you distribute the game to would be allowed to distribute it further and/or decompile and modify it, as long as they retained attribution and shared it in a like manner.
The OP’s question is fundamentally flawed.
Can you sell CC-BY-SA (or GPL) projects? Yes.
Can you stop other people selling or giving away your CC-BY-SA (or GPL) projects? No.
IANAL - blah blah blah.
I agree with the point made by a number of people in this thread. Respect the copyright holder, don’t try and find loopholes around their wishes, and if in doubt, ask them. There’s a good chance they’ll be fine with it!