MultiPassView - Can I add it as a package to xith.tk?

Ok, i tought i was at developer status but well then… Thanks for adding me!

Sorry for my recent absence but i relocated to San Francisco last week for a six weeks assignment by my company ( to learn J2ME to BREW porting :slight_smile: ) and im getting over the jetlag slowly. I will commit the package as soon as possible - when im fully recovered and not falling asleep at once when entering my hotel room.

Committed.

A test program will follow soon…

I just committed a test program to this. Basically it just mixes parallel and perspective by rendering a cube in each mode. The cubes are rotating so that the difference can be seen.

I’ll continue maintaining this so feel free to suggest improvements, other requests and of course notify bugs.

For now im leaving this as it is and head back to finalize the GUI system im working on…

Jaakko

Thanks :slight_smile:

Will.

Good job :slight_smile:

hi

I took this great work and changed it slightly. But I have problems with it.

My changes:

  • transscripted to Java 1.5
  • added multi-canvas support
  • eliminated the need for this Impl class
  • renamed these renderPass methods to renderOnce so that they better fit into the familiar View class usage

My problem is the “canvasPeerImpl.setDisableClearBuffer(forceClearBuffer);” call. (Strange! I didn’t modify this line.) If I leave this line, rendering flickers with more than one RenderPass. If I use it, rendering seems to stand still. But actually it seems to be some other problem.

Could someone please look at the code and help me. Just use it with the slightly changed MultipassTest class.

so long,

Qudus

By the way. Can someone with writerights to xith core please activate the getAllCanvas3Ds() method on the View class. I think one has to switch from ArrayList To Vector or something like that for the list containing the Canvas3Ds.

OK. Once again it was only a matter of the right keywords to search the forum.

I will commit the changes to CVS, when I’ve solved other problems. Hope that’s ok.