I havnt imported any sci-fi models yet. And there is no point showing off “space mode” because it doesnt have any landscape. So for now I just leave it as earth.
bocios try this out: http://users.on.net/~bobjob/Benchmark.jnlp
It should give you an Idea of what Java can handle. run the “campaign mode” as it will load the largest possible map, that I will be running in my game. It should give you an idea of how Java will run.
note: there are alot of graphical changes that can be made to improve performance in my engine, but by default I think most things are on.
keys:
f: frames per second (sry its capped at 60 so probably not very helpful)
v: show how many polies are on screen.
n: turn on/off normal mapping
b: turn on/off bloom.
But my game only uses LWJGL not JME. Im not sure if there are any big scale games made in JME, or even how it handles graphical resources.
