Major bug in JME when using JOGL and AWT input system

It would’ve been great if we could have turned your negative experience into something beneficial for LWJGL in the form of a clear bug report, but I guess you have more than enough work planned as it is.
Anyway, your motivations for supporting JOGL are very clear and I’m sure others will be happy with a solid JOGL renderer in JME, so good luck with it!

I have just had a confirmation (a few hours ago) that the latest version of Wonderland uses a bit JME and the JOGL renderer. Someone has just suggested to give me some help ;D My fixes are useful. Thanks for your comprehension.