It would’ve been great if we could have turned your negative experience into something beneficial for LWJGL in the form of a clear bug report, but I guess you have more than enough work planned as it is.
Anyway, your motivations for supporting JOGL are very clear and I’m sure others will be happy with a solid JOGL renderer in JME, so good luck with it!
I have just had a confirmation (a few hours ago) that the latest version of Wonderland uses a bit JME and the JOGL renderer. Someone has just suggested to give me some help ;D My fixes are useful. Thanks for your comprehension.