[LWJGL] Box2D Ground Collision not working anymore?

Yeah it does :frowning:

He used the bottom-left as the origin in his code, so (0,0) will be bottom-left in his case. I’ve changed it to (0, height) so it will reference bottom-left when top-left is the origin. The same way, I’ve modified (1000,0) to (1000,height).

Sorry, but can’t guess why it didn’t work.