[LWJGL] Basic texture velocity

Improved mode? Do everything yourself mode? Power mode?

I just usually say it’s the modern version.

No idea about that mode thing but I was pretty angry I couldn’t get some code to work and you said it was outdated. There was nothing I could do since I have a slow laptop with old graphics card. I did fix my code based on answers though. :yawn:

Do you know what version that gfx card can support? Even if it just supports OpenGL 2 then there are some nice things that you can do in code.

Actually I haven’t checked. now I realized what you guys mean. To test it, should I just bring the GL11 up and run until I get a graphics error?

Or you can just run this code instead :wink:

System.out.println(GL11.glGetString​(GL11.GL_VERSION​));
[quote="Longarmx,post:25,topic:48571"]
Or you can just run this code instead ;)


System.out.println(GL11.glGetString​(GL11.GL_VERSION​));

[/quote]
It prints: code]2.1.0 - Build 8.15.10.2555

in the console.

Wow… that’s quite low. What graphics card (or more likely integrated chipset) do you have?

That means that you can use Shaders and VBOs for rendering (Opengl V2). These are considered modern techniques in comparison to legacy Opengl. Obviously, you won’t be able to do all that the OpenGL 3+ tutorials teach you, but it is still quite an improvement.

Yeah it’s about 2 or 3 years old. Where do I check its’ graphics card.