Ok then, as I said, there’s now 2 possibilities:
- Your card can’t do alpha - the most unlikely option
- The driver is lying and can do alpha but doesn’t report it
- We are doing something wrong when selecting modes
to rule out 1. you have to find a demo doing alpha blending - maybe a nehe dome in C++? Ruling out the other is not that easy - if the native demo can do alpha you might want to find out how it created the modes. Or dump the GL info like you did for the succesful lwjgl modes to see if the driver still reports no alpha.
To rule out 3 we have to use an opengl extension to query the supported pixel formats, but noone has implemented it yet :/. I might do it myself someday, but that’s not going to help you now.
- elias

