Kickstarter - Headless JVM for iOS

Too right I wasted 5 minutes on it. Actually I spent more than a day just trying to chase down documentation about what was possible with it. Long story short: it doesn’t do what I want it to, and what it does do, is a colossal pain to make it work. Excelsior JET would do precisely what I want (and probably quite a lot of other people too), with no headaches, and almost no work. I’d pay $10k for that straight up. My money aligned with my mouth.

Cas :slight_smile:

Well that’s good to hear. I guess “iStore feedback process better now” isn’t the kind of news article that gets lots of coverage.

[quote]PS. Which game wasn’t liked? I loved the helicopter majig.
[/quote]
Thanks, but everyone else seemed to hate it. Either they disliked the controls/physics, or they wanted it to be simpler, or they wanted ‘more realistic’ graphics, or it felt too much like Flash. Basically most of the feedback was “it’s ok, but I want it to be [completely different game]”, so I pretty much got disillusioned with the whole thing.