I noticed the culling bug on Geforce cards ALONE, ATi on the other hand was performing and acting like a true champ.
ATi 1, Nvidia 0 ;D
Now back to the mouse problem, I fixed it in my own LWJGL binaries; as a matter of fact, the bug is showing because mouse was clipped to the width and width instead of width and height.
I have no clue why it’s running slow on your computer though, so far I tested it on a Geforce FX 5900, 5800, a Radeon 9600/9700 both pro and stuff was working good, except the artifact on Nvidia’s cards…
