JoGL > LWJGL?

I noticed the culling bug on Geforce cards ALONE, ATi on the other hand was performing and acting like a true champ.
ATi 1, Nvidia 0 ;D

Now back to the mouse problem, I fixed it in my own LWJGL binaries; as a matter of fact, the bug is showing because mouse was clipped to the width and width instead of width and height.
I have no clue why it’s running slow on your computer though, so far I tested it on a Geforce FX 5900, 5800, a Radeon 9600/9700 both pro and stuff was working good, except the artifact on Nvidia’s cards…

Oh good, so the culling problem is a driver issue then ::), or something :slight_smile:

Edited to say:

My poor little brain can’t handle this, if the culling bug is related to the vid card how come the jogl version isn’t effected by it?

/*head explodes ;D

In your thread: The JWS thread LWJGL demos only, the jws file still has this bug for me (and I’ve only just tried it for the 1st time, so it’s not that I have an old version :)).

Is this because you haven’t updated that demo, or is it that the bug is still there?

(geforce 2, linux)