JNAG(Java Network API for Games) Project Approved!

I wish you a Bugless and Happy new year 2005.

Some news about JNAG :
[]The project I was doing in Java was cancelled, and I will quit my job in the end of this month to take a rest in my own country for a while :P. JNAG won’t be stoped : I will continue it, but perhaps slowly.
[
]Since I won’t have a job for a non-determined duration, I decided to release JNAG under GPL instead of LGPL just in case I could get something from companies who wish to use it for a closed source commercial purpose (I like the open source spirit, but hey … I need to eat also ::)).
[*]The JNAG project, even with a lot of vote “yes”, is still not approved and I don’t know why. I got no answer at all for my emails to the moderator of this forum.

Your project has been approved now. :slight_smile:

I’ve implemented my own light-weight serialization and async RMI framework in my project. I would be interested in looking at your code to see if the two implementations can be merged.

Hi,

Yes, the project has been approved.
I opened a forum on the site of jnag, let’s move to it.

I am still a little shy to show my code for now … it is still in dev, not robust …