Hi
Partial success. I can get mouse events from libgii now. There is an environment variable that lists a set of inputs, and then inside your app you can set it up to read from those. The demos that come with libgii don’t give any indication of this. So having given up and tried something myself and googled around a bit the mouse bits works from setting GII_INPUT, keyboard should work this way too but I’m getting an error, persistance will win out, I hope :). No more joystck progress as I was playing with libgii again, but I feel I am winning at last :).
Cheers
Endolf