Oh, two player on the same machine now thats slightly different. If I do two player it will be something I add after everything else is finished, there is still a lot to do and ideas for other games keep popping up
It was broken before, but now it will tell you whether the audio was initialized whenever you run it. I was returning from the method if initialization failed so the println was never reached.
recharging shields
I donāt think Iāll do this just because it seems like the game would get too easy. What I may do instead is add some shield powerups on particularly tough levels, or maybe a full recharge after certain levels (levels with bosses for example).
text is hard to read
yeah, I think Iāll make that blue bar opaque, that should do the trick.
twinkling stars
I was thinking about this when I was making the background, but I came to the conclusion that the stars would not twinkle if you were in space. Then again just the fact that it occured to me shows that the user may expect this anway even if it is unrealistic. Certainly something needs to be done with the background, its a bit plain.
moving background
I experimented with this and I felt that it might cause motion sickness for some people. I could have a few different star sizes and have the bigger stars shift more and the smaller will do the opposite for a parallax effect. The reason I didnāt do this was because it seems like if the stars are the size that they are, they would appear to remain stationary unless your ship moved a VERY large distance. maybe some random planets or something could be added to the backgroundā¦ I was planning on adding some objects that have gravitational pull in certain levels in adventure mode, but I havnāt thought of anything very good to add the default background.
Asteroids along the z-axis
The asteroids could use some kind of transition for when they appear, and increasing in size could be it. However this could also be used in game play, perhaps some levels will have objects flying from the distance into the foreground ( some garbage floating around in space or something ), this flying pieces could be blown up or maybe you just have to dodge them.
The shield
I think I am going to just have an auto-shield so I donāt complicate the controlls anymore ( it will start to be quite alot with reverse thrust and some kind of bombs ). The shield will last for a while and show itself when it as well as playing some low pitch sound. If your shield runs out then your ship flashes and your health starts lowering, the sound for this will be a bit more cacophonous so it feels like your ship is being destroyed (maybe youāll start smoking too ;D ), your ship will only be able to sustain a couple of hits like this.