Bah… We need more of you guys over here…

Bah… We need more of you guys over here…

No, what we need is more games jobs in South Wales, preferably around the newport/cardiff area.
Anyone?
No?
Bah.
Kev
Was really cool to meet Michel (Catharsis) and his session seemed to have created of lot of interest (and questions) about the subject… And I should say, beer is good in San Francisco! 
Yes Micheal, we’ll meet again Friday noon.
I have to go to my last session (TS) which is in 2 mins I guess! :o
Jerome
They serve it at room tempurature?, in pewter?. The way a good ale should be served? 
Endolf
Hmmm, all the beer I’ve had were served cold.
Yesterday I went to JavaOne party (after dark event). There was a bot battle competition and man, this is totally crazy! ;D Bashing on each other to try to destroy the other one. One had a kind of rotator (sorry if it’s not the correct word but I can’t find a better translation). So when the other bot approached this rotator you could see the sparks! Another one, called sub zero, had a kind of arm which was used to project other bots! This was really incredible.
At the back of the room, and it was really big, there was a lot of old video game machines and four of them were Daytona USA 2. Man!, this old game is still totally a blast! ;D There was also other car games, a lot of pinball games, 3 XBOX 360 (yes XBOX in a java conference
) and a whole bunch of more classic and physical games. All for free.
There was 2 music bands and they were so so but still fun to see.
Ho! And I must mention the flying duke contest, which was presented by ChrisM. I haven’t figured out what were the rules of the contest but was entertaining for sure! Before the presentation Chris pluged so well the JMonkey engine with a lot of games using the engine. The only bug was that the videos were in black and white due to a technical problem. This issue was so contradictory: 3D tech totally lacking colors! ;D
So, really great party!
Just got home from the very long trip back to Sweden (~22 hours) and my jetlag is present like a thick fog in my head. ;D
I was supposed to publish the Duke Bean’Em game (including source code) yesterday, but it will have to wait until I’ve fixed a couple of other more important things. It was really great giving the session on thursday (TS-3073, “Write a 3-D computer game using Java Programming Language in less than 50 minutes”). Most people attending seemed to enjoy it and I hope that the game will continue to evolve it to something more serious in the future. I hope I can have it all available online by the end of the week. Any suggestions for future improvements are very welcome.
Yeah… I was supposed to publish source too for my demo, but it’ll have to wait for a little more polishing.
Cool… Yeah… I was the fellow at the end who suggested using a sphere for the bounding shape of Duke and using the normals of the colliding plane of objects to provide sliding behavior for collision detection. Code that I can send to you if interested… 
I’ll look into signing up for a TS next year, but it seems hit or miss there…