[quote=“h3ckboy,post:20,topic:32821”]
I like it without a mini-map cause then it adds a maze effect to the game.
/quote]
Hmmm, good point. It would sort of give the game away particularly on the second level. I did toy with just showing what the user had seen, but again I ran out of bytes.
Yes, it’s complex, but it was the only way I could find to compress the wall data down enough to fit! I’m definitely open to better ideas.
Thanks for the compliment! I might extended it. There’s a lot of really cool things I wanted to do like bosses, different weapons, transparent walls and so on, and most of them actually won’t require much work (or bytes!)